Oooops! It worthed the shot anyway
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// try to decrease food
SliderElement { Delta 2 Food }
SliderElement { Delta 1 Production }
SliderElement { Delta 1 Gold }
//
// WORKDAY, GOLD, FOOD SLIDER SETTINGS (WGF)
//
// set how unhappy our most unhappy city be
MinimumHappiness 72 //from 73
// set maximum deficit spending percent (ie. spend no more than
// 10% of our savings each turn)
DeficitSpending 0.1
// set maximum percent of gold that should ever be spent on wages to not choke science
MaximumWagePercent 0.30
// try to decrease food
SliderElement { Delta 3 Food }
SliderElement { Delta 10 Production }
SliderElement { Delta 3 Gold }
Comment