Ok...i have stated before..I like to use 16+ civs on a "supersized" map say 210x420...I know I know I need a life
Up until now though any random map gave me "freckles" crazy little patchwork islands all around the main landmasses.........
Here is where map.txt comes in
the original reads(this is an extract for gigantic maps)
## Super Large Map
MAP_SIZE 70 140 {
# Very Large(Gigantic) Map - 0% Continents/Islands
{
MAP_NUM_CONTINENTS 70
MAP_MIN_WIDTH 8
MAP_MIN_HEIGHT 8
MAP_MAX_WIDTH 26
MAP_MAX_HEIGHT 40
MAP_BUMP_SIZE 24
MAP_MIN_SUBCONTINENTS 12
MAP_MAX_SUBCONTINENTS 24
MAP_SUBCONTINENT_SIZE 0.6
MAP_SUBCONTINENT_HEIGHT 0.4
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 10% Continents/Islands
{
MAP_NUM_CONTINENTS 64
MAP_MIN_WIDTH 8
MAP_MIN_HEIGHT 8
MAP_MAX_WIDTH 46
MAP_MAX_HEIGHT 40
MAP_BUMP_SIZE 22
MAP_MIN_SUBCONTINENTS 12
MAP_MAX_SUBCONTINENTS 22
MAP_SUBCONTINENT_SIZE 0.6
MAP_SUBCONTINENT_HEIGHT 0.4
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 20% Continents/Islands
{
MAP_NUM_CONTINENTS 58
MAP_MIN_WIDTH 8
MAP_MIN_HEIGHT 20
MAP_MAX_WIDTH 48
MAP_MAX_HEIGHT 42
MAP_BUMP_SIZE 18
MAP_MIN_SUBCONTINENTS 10
MAP_MAX_SUBCONTINENTS 20
MAP_SUBCONTINENT_SIZE 0.6
MAP_SUBCONTINENT_HEIGHT 0.5
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 30% Continents/Islands
{
MAP_NUM_CONTINENTS 52
MAP_MIN_WIDTH 8
MAP_MIN_HEIGHT 10
MAP_MAX_WIDTH 28
MAP_MAX_HEIGHT 42
MAP_BUMP_SIZE 16
MAP_MIN_SUBCONTINENTS 10
MAP_MAX_SUBCONTINENTS 18
MAP_SUBCONTINENT_SIZE 0.6
MAP_SUBCONTINENT_HEIGHT 0.5
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 40% Continents/Islands
{
MAP_NUM_CONTINENTS 48
MAP_MIN_WIDTH 8
MAP_MIN_HEIGHT 12
MAP_MAX_WIDTH 30
MAP_MAX_HEIGHT 44
MAP_BUMP_SIZE 13
MAP_MIN_SUBCONTINENTS 8
MAP_MAX_SUBCONTINENTS 16
MAP_SUBCONTINENT_SIZE 0.6
MAP_SUBCONTINENT_HEIGHT 0.6
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
## Default \/ \/ \/
# Very Large(Gigantic) Map - 50% Continents/Islands
{
MAP_NUM_CONTINENTS 45
MAP_MIN_WIDTH 8
MAP_MIN_HEIGHT 12
MAP_MAX_WIDTH 30
MAP_MAX_HEIGHT 44
MAP_BUMP_SIZE 10
MAP_MIN_SUBCONTINENTS 8
MAP_MAX_SUBCONTINENTS 16
MAP_SUBCONTINENT_SIZE 0.6
MAP_SUBCONTINENT_HEIGHT 0.6
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 60% Continents/Islands
{
MAP_NUM_CONTINENTS 42
MAP_MIN_WIDTH 10
MAP_MIN_HEIGHT 16
MAP_MAX_WIDTH 36
MAP_MAX_HEIGHT 56
MAP_BUMP_SIZE 10
MAP_MIN_SUBCONTINENTS 8
MAP_MAX_SUBCONTINENTS 16
MAP_SUBCONTINENT_SIZE 0.6
MAP_SUBCONTINENT_HEIGHT 0.6
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 70% Continents/Islands
{
MAP_NUM_CONTINENTS 38
MAP_MIN_WIDTH 12
MAP_MIN_HEIGHT 20
MAP_MAX_WIDTH 40
MAP_MAX_HEIGHT 68
MAP_BUMP_SIZE 9
MAP_MIN_SUBCONTINENTS 8
MAP_MAX_SUBCONTINENTS 18
MAP_SUBCONTINENT_SIZE 0.7
MAP_SUBCONTINENT_HEIGHT 0.6
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 80% Continents/Islands
{
MAP_NUM_CONTINENTS 36
MAP_MIN_WIDTH 14
MAP_MIN_HEIGHT 24
MAP_MAX_WIDTH 44
MAP_MAX_HEIGHT 80
MAP_BUMP_SIZE 9
MAP_MIN_SUBCONTINENTS 8
MAP_MAX_SUBCONTINENTS 18
MAP_SUBCONTINENT_SIZE 0.7
MAP_SUBCONTINENT_HEIGHT 0.6
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 90% Continents/Islands
{
MAP_NUM_CONTINENTS 33
MAP_MIN_WIDTH 16
MAP_MIN_HEIGHT 28
MAP_MAX_WIDTH 48
MAP_MAX_HEIGHT 90
MAP_BUMP_SIZE 8
MAP_MIN_SUBCONTINENTS 8
MAP_MAX_SUBCONTINENTS 20
MAP_SUBCONTINENT_SIZE 0.8
MAP_SUBCONTINENT_HEIGHT 0.6
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 100% Continents/Islands
{
MAP_NUM_CONTINENTS 20
MAP_MIN_WIDTH 20
MAP_MIN_HEIGHT 32
MAP_MAX_WIDTH 52
MAP_MAX_HEIGHT 100
MAP_BUMP_SIZE 8
MAP_MIN_SUBCONTINENTS 8
MAP_MAX_SUBCONTINENTS 20
MAP_SUBCONTINENT_SIZE 0.8
MAP_SUBCONTINENT_HEIGHT 0.6
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
}
ok now I doubled up the map size in constr.txt,then went through this list and doubled up any variable that was min or max..It worked just as I hoped
A map without "freckles"
N.B. I have been playing with these variables on various sized maps and you can produce some very interesting results indeed.The largest map I have worked with so far was 210x420 and do not think I'll go any larger...
Finally by really messing with these settings...you can make the slider for ocean continent ratio MEAN something
Apologies for length of post..but I felt I had to share this
------------------
I'm not paranoid I KNOW they're watching me
EdCase
Up until now though any random map gave me "freckles" crazy little patchwork islands all around the main landmasses.........
Here is where map.txt comes in
the original reads(this is an extract for gigantic maps)
## Super Large Map
MAP_SIZE 70 140 {
# Very Large(Gigantic) Map - 0% Continents/Islands
{
MAP_NUM_CONTINENTS 70
MAP_MIN_WIDTH 8
MAP_MIN_HEIGHT 8
MAP_MAX_WIDTH 26
MAP_MAX_HEIGHT 40
MAP_BUMP_SIZE 24
MAP_MIN_SUBCONTINENTS 12
MAP_MAX_SUBCONTINENTS 24
MAP_SUBCONTINENT_SIZE 0.6
MAP_SUBCONTINENT_HEIGHT 0.4
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 10% Continents/Islands
{
MAP_NUM_CONTINENTS 64
MAP_MIN_WIDTH 8
MAP_MIN_HEIGHT 8
MAP_MAX_WIDTH 46
MAP_MAX_HEIGHT 40
MAP_BUMP_SIZE 22
MAP_MIN_SUBCONTINENTS 12
MAP_MAX_SUBCONTINENTS 22
MAP_SUBCONTINENT_SIZE 0.6
MAP_SUBCONTINENT_HEIGHT 0.4
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 20% Continents/Islands
{
MAP_NUM_CONTINENTS 58
MAP_MIN_WIDTH 8
MAP_MIN_HEIGHT 20
MAP_MAX_WIDTH 48
MAP_MAX_HEIGHT 42
MAP_BUMP_SIZE 18
MAP_MIN_SUBCONTINENTS 10
MAP_MAX_SUBCONTINENTS 20
MAP_SUBCONTINENT_SIZE 0.6
MAP_SUBCONTINENT_HEIGHT 0.5
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 30% Continents/Islands
{
MAP_NUM_CONTINENTS 52
MAP_MIN_WIDTH 8
MAP_MIN_HEIGHT 10
MAP_MAX_WIDTH 28
MAP_MAX_HEIGHT 42
MAP_BUMP_SIZE 16
MAP_MIN_SUBCONTINENTS 10
MAP_MAX_SUBCONTINENTS 18
MAP_SUBCONTINENT_SIZE 0.6
MAP_SUBCONTINENT_HEIGHT 0.5
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 40% Continents/Islands
{
MAP_NUM_CONTINENTS 48
MAP_MIN_WIDTH 8
MAP_MIN_HEIGHT 12
MAP_MAX_WIDTH 30
MAP_MAX_HEIGHT 44
MAP_BUMP_SIZE 13
MAP_MIN_SUBCONTINENTS 8
MAP_MAX_SUBCONTINENTS 16
MAP_SUBCONTINENT_SIZE 0.6
MAP_SUBCONTINENT_HEIGHT 0.6
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
## Default \/ \/ \/
# Very Large(Gigantic) Map - 50% Continents/Islands
{
MAP_NUM_CONTINENTS 45
MAP_MIN_WIDTH 8
MAP_MIN_HEIGHT 12
MAP_MAX_WIDTH 30
MAP_MAX_HEIGHT 44
MAP_BUMP_SIZE 10
MAP_MIN_SUBCONTINENTS 8
MAP_MAX_SUBCONTINENTS 16
MAP_SUBCONTINENT_SIZE 0.6
MAP_SUBCONTINENT_HEIGHT 0.6
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 60% Continents/Islands
{
MAP_NUM_CONTINENTS 42
MAP_MIN_WIDTH 10
MAP_MIN_HEIGHT 16
MAP_MAX_WIDTH 36
MAP_MAX_HEIGHT 56
MAP_BUMP_SIZE 10
MAP_MIN_SUBCONTINENTS 8
MAP_MAX_SUBCONTINENTS 16
MAP_SUBCONTINENT_SIZE 0.6
MAP_SUBCONTINENT_HEIGHT 0.6
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 70% Continents/Islands
{
MAP_NUM_CONTINENTS 38
MAP_MIN_WIDTH 12
MAP_MIN_HEIGHT 20
MAP_MAX_WIDTH 40
MAP_MAX_HEIGHT 68
MAP_BUMP_SIZE 9
MAP_MIN_SUBCONTINENTS 8
MAP_MAX_SUBCONTINENTS 18
MAP_SUBCONTINENT_SIZE 0.7
MAP_SUBCONTINENT_HEIGHT 0.6
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 80% Continents/Islands
{
MAP_NUM_CONTINENTS 36
MAP_MIN_WIDTH 14
MAP_MIN_HEIGHT 24
MAP_MAX_WIDTH 44
MAP_MAX_HEIGHT 80
MAP_BUMP_SIZE 9
MAP_MIN_SUBCONTINENTS 8
MAP_MAX_SUBCONTINENTS 18
MAP_SUBCONTINENT_SIZE 0.7
MAP_SUBCONTINENT_HEIGHT 0.6
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 90% Continents/Islands
{
MAP_NUM_CONTINENTS 33
MAP_MIN_WIDTH 16
MAP_MIN_HEIGHT 28
MAP_MAX_WIDTH 48
MAP_MAX_HEIGHT 90
MAP_BUMP_SIZE 8
MAP_MIN_SUBCONTINENTS 8
MAP_MAX_SUBCONTINENTS 20
MAP_SUBCONTINENT_SIZE 0.8
MAP_SUBCONTINENT_HEIGHT 0.6
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
# Very Large(Gigantic) Map - 100% Continents/Islands
{
MAP_NUM_CONTINENTS 20
MAP_MIN_WIDTH 20
MAP_MIN_HEIGHT 32
MAP_MAX_WIDTH 52
MAP_MAX_HEIGHT 100
MAP_BUMP_SIZE 8
MAP_MIN_SUBCONTINENTS 8
MAP_MAX_SUBCONTINENTS 20
MAP_SUBCONTINENT_SIZE 0.8
MAP_SUBCONTINENT_HEIGHT 0.6
MAP_BORDER_SIZE 15
MAP_FAULT_LINES 0
MAP_FAULT_LENGTH 1.0
MAP_NS_BORDER_SIZE 5
}
}
ok now I doubled up the map size in constr.txt,then went through this list and doubled up any variable that was min or max..It worked just as I hoped
A map without "freckles"
N.B. I have been playing with these variables on various sized maps and you can produce some very interesting results indeed.The largest map I have worked with so far was 210x420 and do not think I'll go any larger...
Finally by really messing with these settings...you can make the slider for ocean continent ratio MEAN something
Apologies for length of post..but I felt I had to share this
------------------
I'm not paranoid I KNOW they're watching me
EdCase
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