I'm fairly sure that my DiffDB is and always was on normal settings - the altered one I created but never put in a game directory. Try the attached savegame version of my first map - I have a hunch it might be better. You should be able to just load this one into single player and do whatever you want with it. This is the version I generated with /exportmap and /importmap to move it out of a scenario so the goods aren't quite perfect but it will do for testing purposes.
If that doesn't work then I have another plan, so tell me.
Which map had the rainbowed mountains?
If that doesn't work then I have another plan, so tell me.
Which map had the rainbowed mountains?
) created the scenario from within a fresh hotseat game (importing the map), thus deftly sidestepping the AI-leftover issues (which might have gone anyway, but I didn't want to take any chances). Played a few turns and there's no suspicious Barbarian player options or extra-fast science. Give me a while to sort the trade goods out and I should have something useable, but in the mean time I attach the new Savegame.csg (to replace the original in the first competition scenario structure - are you all confused yet?). If someone else could just give it a quick shot on hotseat and make sure it works on another computer than mine I'd appreciate it.
Kinda catchy don't u think....... 

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