The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by Gavrushka
Okay if you all agree how about this... You all try to KILL me and berXpert, we have 60 turns peace then go for it..... berXpert you agree???
This ain't arrogance, its just we are the greatest combined CTPers that ever set foot on this planet!
That would be me vs you and the rest vs berXpert?
Sound like an easy target to me
I can't imagine the greatest pair without Swissy being included...
What about the idea I had posted before. No major wars until Alien Archeology? Imagine all players having large cities with increadible production massing fusions against each other.
It would be the greatest massacre ever seen Apolyton!
Perhaps with some additional rules.
What about the first to take control on Keygen's capital win
I like Gav idea 4 vs 2 but make it a little bit more interesting, if by turn 100 we 2 have not take minimum the 4 capitals then we lost... I mean we could easy win in -100 turns
I will take it anyway, but I think both me and Ber will stay absolutely true to our Internet Games...... and we are both Lethal, if anyone doubts, come try us online...... But maybe we do want something a bit special for this game- I would tell you now by turn 100, both me and Ber would nuke all four capitals and Paradrop in on that turn.. Let the others post and see what the suggestions are?
Originally posted by Kralj Matjaz
You have been receiving a lot of gifts for such short period.
Who will you shoot now? Yourself? or your donator?
Damn.... Believe it or not I just tried to shoot myself, unfortunately the moderator has just pointed out I don't have Gunpowder yet...... My apologies...
What no one sees is the gifting going in the opposite direction.... As I said, with me and Ber, you are up against the two Man-Mountains of Internet CTP.... The suggestion that the four of you take us both on was a real one.......
Originally posted by berXpert
What about the first to take control on Keygen's capital win
Will anyone ever make it?
Originally posted by berXpert
I like Gav idea 4 vs 2 but make it a little bit more interesting, if by turn 100 we 2 have not take minimum the 4 capitals then we lost... I mean we could easy win in -100 turns
You sound confident.
But I beleive that you will lose
If it was 2 vs 2 then we could talk about it but 4 vs 2?
Looking for something more challenging
2 vs 2 c'mon that' could be realy easy to us... something like 1 vs 1, if you think you and your team could win then take the challenge you all 4 vs Gav and me.
Originally posted by berXpert
2 vs 2 c'mon that' could be realy easy to us... something like 1 vs 1, if you think you and your team could win then take the challenge you all 4 vs Gav and me.
If you insist then OK. Fine by me. I'll take the challenge.
I just wanted a more diplomatic and long game with this wonderfull map. Now it will get either black or blue with the enormous pollution it is going to be produced and finish you off.
I would prefer though to take a 2vs2 deathmatch team game as part of a Tournament I am developing. You with Garry and I with someone else.
You can decide whichever way the game plays for the enjoyment of all..... If you would like a 2 v 2 v 2 team play then great, I with BerXpert, BUT I imagine we are already a proverbial mile ahead on Science.... Lets decide on turn 20, and await the Presence of our great Moderator ZoboGod to make the final decision
a alliance of 4 players needs too much conversation for my taste, in the other case it would be ineffective.
a normal diplomatic game with alliances up to game status is more a challange for me.
i suggest a modification in sience progress:
10 turns after a nation steps into a new age (this occasion can also be defined by us) all nations share their knowlege by rule.
this would give an alternation in strategic play and maybe more leaned onto reality.
Comment