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I just am not seeing the attractiveness of that articular spot right now. Sure it needs a city. As regards needing infrastructure, the north of xian wheat doesnt need immediate improvement.
Where do we have those tons of better sites?
Beats me
if you want to stop terrorism; stop participating in it
''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''
I just am not seeing the attractiveness of that articular spot right now. Sure it needs a city. As regards needing infrastructure, the north of xian wheat doesnt need immediate improvement.
Well, I don't really see your argument here.
Safan marked the spot from which a city would:
1. include the improved wheat, thus fulfilling my point about having minimum improvements needed to be productive
2. have good amount of coast, not overlapping with any other city
I don't actually see any other city spot which would include the wheat north of Xian and look reasonable.
Thanks, Maniac.
We should rename it to Xin Guangzhou then.
Continuing on the city site topic, here are sites that are close to capital and could be settled next:
1. Clam / Clam-wine site East of Beijing
2. Wheat site north of Xian
3. Crab/Horse/Deer site north of Tassagrad
4. the proposed-earlier marble site (deemed useless for now since we're hooking up marble in other way and it's not a coastal city, so less ability to upkeep it's cost)
5. a site in Banana bay - somewhere between Xin Guanghou and Mhasa.
Of the named 3 first seem the best (both being close and having good food resources to grow) and should be settled with our next 3 settlers.
What I was proposing that site number 2 in the list be settled first since it doesn't need any extra improvements from what it has and all our workers are currently busy - earliest time we can assign a worker for a new city is 5 turns and that's for those two workers of which one is chopping north of Xian and the other just finished a chop near Tassagrad.
Finally, on settlers - we should be building 2 more settlers in Xian and Hong Kong (which has reached it's happiness cap) to complete settlement of those 3 city sites (one settler is currently on the move), which could be finished in 4 and 6 turns, respectively.
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
Im uncertain as to which wheat your dicussing-i thought you were advocating the wheat nearest tassagrad near marble, while i was thinking of the wheat north of xian?
if you want to stop terrorism; stop participating in it
''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''
That's why I questioned whether you have had a look at the map.
There's quite a distinct red X on it.
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
And those red x's are trickier to see than you might think
if you want to stop terrorism; stop participating in it
''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
Coast might be all the rage nowadays, but will eventually produce less than a grassland town. And forested / hilled tundra is still one resource less than their grass/plain counterparts...
long term we need as many coastal cities as we can get to secure the seas with an armada of ships. By the time our coastal money machine runs out of steam we'll need all of them building ships.
Well, most of the cities we're now building are quite exclusively for commerce, since they have little hammer base.
I think that most of our shipbuilding should be done by a few hammer-rich cities, one of which should have Ironworks.
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
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