yes its sub-optimal, but moving it to far west will leave banana bay a less efficient room
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they reall need to add coordinates back to the game
I like the safan city placement above, although what i would do: 1st city between paper\rice, as marked.....a 2nd city on(literally) the pair of wine, the one closest to banana and finnaly a 3rd city on the wine near banana bay, as marked. Further north a 4th city possibly in the marble\deer\iron area. I would consider just picking up marble via cultural borders.(when will this happen?)
BTW On thursday i will be able to post a pic and finaly load the sav here and look into this in more detail.
Does anyone have firm numbers on number of city maintainance costs?if you want to stop terrorism; stop participating in it
''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''
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I strongly advocate that clam city if we can build it without losing other more important sites due to maintaince costs.if you want to stop terrorism; stop participating in it
''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''
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Does anyone have firm numbers on number of city maintainance costs?-- What history has taught us is that people do not learn from history.
-- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
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Oh, in the above plan the Banana 3rd is a bit too much north
That doesn't change much, though-- What history has taught us is that people do not learn from history.
-- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
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Does the spreadsheet actually calculate numbers or show the numbers as-they-would-be? Im looking at it now and
Lets not put a city in just for a single rice
That rice city would steal tiles and resources from the main cities down there
If we do put a city for the rice, a few tiles north?Last edited by Kataphraktoi; July 3, 2007, 17:15.if you want to stop terrorism; stop participating in it
''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''
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kat, you need to put in one row for each city. Fill in coordinates respective to our capital, fill in the population, set it to being used. Basicly all cells without a formula have to be filled in. The result is shown completely at the right side.no sig
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Right, i got it working. Excellentif you want to stop terrorism; stop participating in it
''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''
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It's not that sub-optimal (hill between rice and silk)
Do remember that it will take a lot of time for both that city and Xian to get to size 20, and even then Xian will not be able to use all the plains hills in its radius until we get biology.
The new city has rice to grow, lots of coast (and eventually silk) for commerce, and has a couple of forest tiles and plains hills it can share with xian for when it needs production.Indifference is Bliss
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You're right, the initial rice plan is better because city gets to work more 2-x-x tiles.-- What history has taught us is that people do not learn from history.
-- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
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Clam city A
8 coast, 2 ocean = 8 * 4 + 2 * 3 = 38
5 cottages = 5*(3-5) = 15-25
windmill = 1
food surplus +5 with lighthouse
commerce 55-65 total
raw hammers = 9 total = 13 for infra builds
Clam city B
5-6 coast, 3 ocean = (5-6) * 4 + 3 * 3 = (20-24) + 9 = 29 - 33
wine = 4
2 cottages = 2*(3-5) = 6-10
food suplus +5 with lighthouse
commerce = 40-48
raw hammers = 5 total (with mine on the hill) = 7 for infra builds-- What history has taught us is that people do not learn from history.
-- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
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