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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
With moineau playing the turn for PAL, I logged in to pause the game. I was going to write a list of worker actions, but with most of our turn over I decided just to do the worker actions myself .
No military units were moved or drafted.
I set CB to catapult since it had hammers in one already. Set CT to cuirassier, Jericho to catapult (or courthouse, don't remember).
Whipped Sweet Tooth's granary, Damascus' courthouse and RH's settler.
We get to capture Lakhamba and the Islamic shrine this turn!
Yeah, sure we do. There's only 2 musketmen to defend. We bombard with all the cats and then send some troops in. We probably lose a couple of fresh oromos but who cares - we have drafted a billion. Getting the shrine a turn earlier will be worth it.
Turn 177
Post got eaten. City report and Military Composition Report info is out of date, will correct later.
City Report:
*Airstrip 1 - Oxford due in 5.
*Pink Dot - Bank due in 1 via whip.
*China Beach - Courthouse due in 2. Cat on hold.
*Cape Town - Cuirassier complete. Cuirassier due in 2.
*Something Fishy - Islamic Missionary due in 4.
*Green Acres - Islamic Missionary due in 13.
*Mellow Yellow - Bank due in 166.
*Saxon the Beach - Bank due in 19.
*Bluebell Fields - Bank due in 28.
*Red Herring - Courthouse due in 9.
*Upper Burgundy - Barracks due in 1.
*Frozen Clams - Barracks due in 1.
*Jericho - Cat due in 2.
*Jerusalem - Courthouse complete. Forbidden Palace due in 15.
*Jungle Fever - Granary complete. Forge due in 99.
*Sweet Tooth - Granary due in 9.
*Constantinople - Granary due in 1.
*San Sebastien - Granary due in 12.
*Chichen Itza - Theater due in 1 due to whip.
*Damascus - Courthouse due in 12.
*Acre - Granary due in 60.
*Calakmul - Granary due in 61.
*Uxmal - Theater due in 51.
Worker Report:
*Worker actions preformed by Soooo.
Domestic Military Composition Report, defensive units in blue, offensive units in red, naval units in pink: *Chichen Itza garrison - 2 Oromos
*Constantinople garrison - 1 Oromo
*Damascus garrison - 1 Longbows
*Acre garrison - 3 maces
*Calakmul garrison - 1 Oromo, 2 maces, 1 longbow, 1 pike
*Uxmal garrison - 1 Oromo, 2 Cuirassiers, 1 HA *Northern strike army - 2 horse archers
*Southern army -
-->Wave 1, 2 tiles from Lakamha - 9 Oromos, 3 elephants, 2 maces, 2 pikes, 7 cats, 1 chariot
-->Wave 2, 1 turn behind - 4 Oromos
-->Wave 3, in transit and healing - 3 Oromos, 1 mace, 1 cat, 1 GG chariot
-->Wave 4, in transit and available for garrison duty - 4 Oromos *Northern squadron - 1 trireme and 2 galleys in the channel.
*Southern squadron - 1 galleon inside Acre.
Enemy Military Composition Report:
*Mayapan garrison: 2 muskets, 1 longbow, 1 holkan, 1 warrior.
*PAL has one caravel in the channel.
Military Action Report:
*Battle for Calakmul -
-->Oromo Hillary attacks musket at 39% and dies.
-->Oromo Elizabeth attacks musket at 46% and WINS!
-->Oromo Elaine attacks musket at 99% and WINS AND CAPTURES THE CITY!
-->The city has Notre Dame and the Islamic Shrine, the latter producing 23 gold per turn.
*Cuirassier attacked the single Imperio musket in the open near Jerusalem and won.
*I've assigned 8 Oromos to garrison duty. Within a few more turns I should be able to assign at least one Oromo to every coastal city.
Spy Report:
*zzz
Questions and notes:
*PAL's research is visible - Replaceable Parts currently due in 12.
*Rabbits recaptured Eisenburg!
*Damascus and Chichen Itza popped borders.
Yay, the islamic shrine is ours. Shame the bank got destroyed while capturing the city. Methinks first whip here should be a bank, then a granary and then Wall Street.
Yay, we have Lakamha! Don't pooh-pooh the bank there either T-Hawk: we're going to spread our Islamic religion to another dozen or so cities, so that number's just going to keep increasing.
I'd have more comments but this is a busy week for me, and we seem to have the situation well in hand. (Do we have any idea whether or not PAL is going to continue to play this game?)
Holy moley, Imperio logged into the game today! Not sure what they were planning to do with their single remaining city, but they did it. Imperio didn't draft, whip, or do anything that affected their population. Maybe I should check in and see if they transferred gold to PAL, or something like that...
PAL's new player also logged in recently, so it seems that the game is definitely still moving forward. Gonna be fun watching the PAL/Rabbits conflict. (Without iron, PAL's threat level has decreased immensely. No frigate for us to worry about for a little while!) We can sit back and play the economy game for a dozen or so turns, letting everyone else in the game beat up on one another.
Unfortunately I think neither imperio or Moineau logged in despite what CivStats says. The fact that 4 teams logged in and out at the same time suggests it's due to Sunrise playing around with his computer.
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