Originally posted by Dreylin
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Going back through the C&D archives, here is what I have found
T33 - PALs 2nd city founded (Thebes)
T50: The Warning popped 3rd ring gaining only 5 land tiles! This could of course mean that there is already some overlap with their 2nd and/or 3rd city.
T53: Get awarded 13 points for owning the 9 tiles in Thebes' 1st ring (landlocked city). I assumed that 9 tiles equal 12 points, but maybe the factor changes with time? (we certainly only got 12 points for 9 tiles, same goes for Imperio)
T61: Memphis and Thebes grow to size 3.
T69: Thebes grows to size 4.
T71: PAL's land tiles are listed at 39 (though I'm not sure if that is actual land tiles or tiles owned for 20 turns). Elephantine (5th city founded on T70)
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Originally posted by sooooo View PostMostly harmless actually thinks Thebes is 1S of the sign on the map, on the plains hill. That city does get the copper.
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Ok, I have looked at the border expansions from PAL again.
I can now confirm that the Thebes is indeed on that hill.
Here it is:
T0: The Warning founded. Grabbing 6tile (red)
T5: The Warning 2nd ring. 7 tiles (green)
T33: Thebes founded. Grabbing 9 tiles with 1ring (blue). This already rules out the former northern spot on the coast (1N of the "Thebes?" sign) as this would have given them only 8 new tiles, with the tile marked "1" already taken by The Warning's 2nd ring.
So it's either the northern city on the hill or the southern spot.
T47: Memphis founded. Grabbing 5 tiles (yellow). Irrelevant for this argument.
T50: The Warning 3rd ring. Grabbing 5 new tiles.(cyan). Now, IF Thebes was not on that hill, but on the southern city site, The Warnings 3rd ring would gain 6 new tiles. The tile marked "2" however is already taken by Thebes. Therefore only 5 new tiles.
Makes sense?
@ Dreylin:
It is a very nice city spot. Three food tiles, grabbing copper and only 3tiles overlap with the capital. On top of a hill for defense and an ideal chokepoint. You could argue that Memphis as their third city was not optimal placed given all the land they have. But then again, they might not have scouted that much and they were weak on the military side, so best not spread to wide.
mh
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Right. PAL can't see Bluebell in the same way that we can't see Thebes. The only way would be if Imperio or Templars found it with a spy (within the last 20 turns since the city was founded) and then traded maps to PAL. I doubt that's happened, though it's not impossible.
Getting enough EP for Investigate City does reveal hidden cities, but PAL's nowhere near that.
Besides, even if PAL does see it, they'd see ~350 hammers going up by ~10/turn. The last 300 hammers of the wonder will all be chopped simultaneously.
And just looking at the map, the "Thebes?" sign must be correct. No way would any competent player settle 1N of that square and miss both cows and copper.
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