Feudalism would take ages. Around 23 turns at current GNP!
Bringing back the galley to Cape Town would take 20 turns. I think it makes more sense for the galley to keep on exploring south through the Channel.
From C&D:
Treasury report:
Templars: 106gold (-6gpt)
Imperio: 169gold (+14gpt)
PAL: 326gold (+62gpt) clearly running 0% science
And I think I nailed the spot of Imperios latest city. It is located 1S 3SE of Lakamha, on the coast of the Channel, directly opposite The Warning (PALS capital) (head over to the ancient screenshot thread to check). Basically it is a very ambitious spot. It has free access to Corn, but that's it. It has to battle for the Cows with Damaskus (wresting it from Templars 1st ring will take considerable effort. And they can in theory battle for The Warning's fish, which sits in both cities 2nd ring (again it will take some cultural effort to do that.)
As a first step against the perceived threat from Imperio I think it is good to place a scouting unit (a 0XP expendable archer) 1S of Chichen Itza or on the hill between Chichen Itza and Mutal, to spot any incoming stacks and to send a clear signal to Imperio that we are aware of their doings.
mh
Bringing back the galley to Cape Town would take 20 turns. I think it makes more sense for the galley to keep on exploring south through the Channel.
From C&D:
Treasury report:
Templars: 106gold (-6gpt)
Imperio: 169gold (+14gpt)
PAL: 326gold (+62gpt) clearly running 0% science
And I think I nailed the spot of Imperios latest city. It is located 1S 3SE of Lakamha, on the coast of the Channel, directly opposite The Warning (PALS capital) (head over to the ancient screenshot thread to check). Basically it is a very ambitious spot. It has free access to Corn, but that's it. It has to battle for the Cows with Damaskus (wresting it from Templars 1st ring will take considerable effort. And they can in theory battle for The Warning's fish, which sits in both cities 2nd ring (again it will take some cultural effort to do that.)
As a first step against the perceived threat from Imperio I think it is good to place a scouting unit (a 0XP expendable archer) 1S of Chichen Itza or on the hill between Chichen Itza and Mutal, to spot any incoming stacks and to send a clear signal to Imperio that we are aware of their doings.
mh
Comment