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  • #31
    There was a Rabbit screenshot posted too:



    Naturally, I went ahead and saved this to my computer in case it gets taken down. So, what can we determine from this?

    - Names of Rabbit cities: Watership Down, Valley Hutch, and Diggers Burrow. Based on simple logic, and knowledge of some famous books, Watership Down is/was the Rabbit capital.

    - The chronology of the PAL/Rabbit war taking place. Rabbits had a single unit "Warhammer" in Watership Down, which was quickly killed and the city razed. There was a much more substantial battle at Valley Hutch, which PAL eventually took with some losses.

    - The makeup of PAL's forces. PAL's army is/was clearly a mixture of axes and war chariots. Good combo for pre-catapult warfare, although easily defendable by a mixed stack.

    - PAL's exact losses; PAL lost a "Biti" in 500BC (T95), whatever that is, then in the main battle, the fighting went something like this:

    1) Rabbit axe kills "Egyptian A" (Now what would an axe defend against, logically speaking? Almost certainly a PAL axe on the attack. I think this was an axe vs. axe battle, therefore.)
    2) Rabbit axe kills "Egyptian B", likely a second PAL axe
    3) Rabbit chariot kills PAL war chariot
    4) PAL axe kills Rabbit axe
    5) PAL spear kills Rabbit chariot

    And that's it, only one defender in the capital and two defenders in the second city. Although I fully support Rabbits' protest against PAL, their own idiocy is the result of their undoing. Where are the defenders?! With our C&D knowledge, we'll never be caught with our pants down like this - I hope, anyway.

    Oh, and one final point of info: PAL lost 16k soldier points on their attack in 475BC (T96). The point value of 2 axes and a war chariot is exactly 16k (6k + 6k + 4k). I think we've got this one tracked out correctly.

    Not sure how fair it is to use this info, but if the Rabbits post it, we're gonna take advantage of it!

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    • #32
      @Zevis - I agree we shouldn't flood threads that somehow directly benefit RB, but I think otherwise the more posts the better. In this case we have a timer issue and a rule-break. I think for something like that any interested player is well within their right to post and not come across as particularly self-serving.

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      • #33
        Since it seems that RB team members are the only ones that care about this game, I have no problem with us flooding these threads and pushing things forward. If this is perceived as being advantageous for RB other teams are fine to counter-flood.

        mh

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        • #34
          Ok. If multiple people people posting isn't a problem, I'll reply to latest developments. (PAL accusing Rabbits of earlier double move.)

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          • #35
            Um...does anyone else suddenly have access to the Bannana subforum? I don't think I'm supposed to at all...Krill?

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            • #36
              Originally posted by sunrise089 View Post
              Um...does anyone else suddenly have access to the Bannana subforum? I don't think I'm supposed to at all...Krill?
              I do too.

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              • #37
                Looks like everybody can see it. Please don't click on it, because that would be cheating. (Even seeing thread names can give us too much information.)

                Comment


                • #38
                  Originally posted by mostly-harmless View Post
                  Btw. Banana is back to one man team again.

                  mh
                  This is not good. Did he manage to log in last turn? It'd be pants if we miss out having been the ones to get them back going again

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                  • #39
                    How do we know they only have one guy again?

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                    • #40
                      I had a quick chat with the guy last turn (yes he logged in last minute). Nothing about the game itself was discussed (naturally), I only enquired about the state of their team.

                      mh

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                      • #41
                        Hmmmmm....can't seem to find an email address for Banana. No wonder they were having trouble with diplo

                        @mh - can you get in touch with the guy on Banana you know and start the ball rolling. Cheers.

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                        • #42
                          I'm chatting in-game with Banana atm...more later...

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                          • #43
                            The incomplete chat log:







                            will try to find the missing parts...

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                            • #44
                              Got confused as the Machinery discussion was in two parts, and the log clears when you log out

                              Anyway, we also discussed them trading us their Iron (7-10 turns) & Compass for Monarchy & Aesthetics. Compass is as much use right now as a chocolate teapot but it deosn't seem too bad a deal as we've already had trades for Monarchy & Aesthetics. Banana will soon have Marble and are in REP so no interest in wines, either. I'm sure we can keep the Iron for 10 turns. What do you guys think?

                              He also said he was using the PRO trait, so archery units aplenty as well as walls I imagine.

                              I didn't mention our current research plan of HBR-Construction, as he seemed a little loose tongued and may tell Templars (assuming that Imperio hasn't told them what we're up to).

                              I assume PAL are planning on Philo, but it could be Templars. Banana hasn't met Imperio.
                              Last edited by Swiss Pauli; February 25, 2009, 14:11. Reason: more stuff

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                              • #45
                                Finally we met.

                                I still have not given up the hop to get metal our way this turn.
                                I suggest to offer Banana a resource of our choice (except Horses) for their metal for 10 turns (and favourable tech trades in the future).
                                Any thoughts?

                                EDIT: ! Banana has not met Imperio yet. Thats good.
                                And they have no open borders with Templars. So our trade routes are the first intercontinental they get! Sloppy diplo.

                                mh

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