The Templars thank teams for their patience.
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The Pitboss connection thread
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Krill, you may need to also know that Apolyton itself was extremely slow basically all day Saturday and a good portion of Sunday. (US time)1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
Templar Science Minister
AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.
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OK Basically this is how I see the big picture:
Poly might be slow, it might even be down, but so long as civstats is up a team should be able to look at the timer in game (also capable by logging into the game).
Poly was slow on Saturday, but by the time RB had finished their turn the forums were OK (not perfect, but acceptable). That is not an excuse for waiting 12 hours then pausing the game.
Templars, please get a backup turn player, or try to get the turn done before your turnplayer leaves on a short trip.
To everyone: I would suggest you try to hammer out rules for pauses. I could make a general rule, but for all I know most of the teams wouldn't like it, so you would be helping yourselves if you tried to sort out the problem without me.You just wasted six ... no, seven ... seconds of your life reading this sentence.
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