14 days seems like an excessively long break. Is there any chance we can take a break for a few days around the 25th, and continue around Dec. 27-28? I mean, we haven't exactly been flying through turns recently, and there are some important things going on in-game right now.
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This is a sticky topic.
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If any player of Imperio can play no problem, but the two persons that control the civ are in travel this days. I'm going tomorrow and kelber it's now.
We have no problem in continue, but our civ will be no control.Quiero cambiar el mundo pero no me dejan el código fuente
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Originally posted by X_MiTH_X
If any player of Imperio can play no problem, but the two persons that control the civ are in travel this days. I'm going tomorrow and kelber it's now.
We have no problem in continue, but our civ will be no control.
We certainly don't want to put Imperio in a bad situation, but this does seem like poor planning from your team.
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The Templars have no problems either way, but agree a 2 week break would be too long for the health of the game.
A pause between 24th and 26th, would seem reasonable and again between 31st Dec and 2nd Jan.On the ISDG 2012 team at the heart of CiviLIZation
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Originally posted by Zoid
Meh... Recent events has made this point rather moot for the Rabbits...*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
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Originally posted by conmcb25
I really think that until we have contact between all the teams that hints like this are not appropriate.............I love being beaten by women - Lorizael
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