If you make the chokepoint wider, don't downgrade the terrain too much. I have a feeling that not controlling the chokepoints = doom.



, and two of the initial attack subs survive (nearly three in my game). That's not necesarrily bad, but they have a strange name after that...


): instead of trying to build expensive MIs and MAs, you can build the first couple of turns swordmen, a rato of one per city per turn. Use these to fully occupy the coast, and you don't have to fear any invasion anymore. So what if they sink your navy, if they're just bombing it doesn't matter much. This has to be countered, it is just too cheap.


Back in a couple of whiles with the changes!
'tis true, bro...tis true!




Thought you might get a kick outta that one!
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