In the CivII combat testing, it became clear that the random generator is not truly random. This is not surprizing, as a computer never makes a true random number, it often will use something like the internal clock to generate a number. Also, the "random" number is set within the range of the unit's attack or defense strength, say 0 to 3 for a unit with attack=4.
Have you read the CivII combat thread for the math?
Have you read the CivII combat thread for the math?
Comment