Originally posted by ducki
Another option, instead of Ctrl+Shift+Q might be (if you're not on Mac) to repeatedly generate maps in the Editor and look at how the Terrain Bands flow.
Another option, instead of Ctrl+Shift+Q might be (if you're not on Mac) to repeatedly generate maps in the Editor and look at how the Terrain Bands flow.
I like guessing where there nearest coast will be on a start (if one isn't visible of course ), and seeing how close I was. I've ended up passing on some really good looking starts (which was what I was looking for in the first place) by getting sidetracked with these type games... it ends up "Cool, within 2 tiles!"-> Ctrl-Shift-Q-> "Ooops, wasn't that 3 Cows and a Luxury?"
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