Did you rely on pop-rushing?
How big did you get those cities to be able to outproduce the AI?
All the cities were maxed at 12 by the time I hit the sanitation except the one that I put down to grab the gems. The cities I captured were size 3 to 6 when I got them. Since it was early, I didn't starve out the citizens.
How were you able to get the money rolling in so well?
I also directed my conquest to gather up as many luxuries as possible for trading fodder. My capitol had a clump of furs by it, the english had a clump of dyes, and the greeks had a clump of gems. I had to be very aggressive to get the gems. For most of the game there were civs who could have used one of my 3 types of extra resources. I was never able to trade away all my extra luxuries. I would only trade for good amounts of gold per turn or a tech. If they couldn't pay, I just waited until they could. I was very aggressive on the trading screen and I re-negotiated everything as soon as the 20 turns expired.
Once I was ahead in tech, I was able to do a lot of tech-whoring. I was able to sell the advances leading up to motorized transport for 20-60 gold per turn to 3 or 4 civs. Also, if they wouldn't pay per turn for a tech, I wouldn't sell it. Sometimes the computer would sell it to them, but sometimes I could get more money out of them on a later turn.
Also, how did you manage to build barracks, temples, and 8 chariots with the AI still only using spearmen?
I only had two cities so I didn't waste time building settlers or workers. Also, one city had a cow. I think I was ready for the rush prior to 1000 BC. I don't think I would have succeeded rushing the greek hoplites with only 8 chariots. I did them at the end of my golden age when I had a lot more. Also, I only mine, never irrigate grass squares so they produce the extra shield in the golden age.
It was a standard default size map, 8 civs.
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