it was discussed in several threads here, but i think its the right time to add some thougths about the right tribe here.
i have to agree with all suggestions from the 3-steps-to-win-post.
attacking early is the key, fro the biggest chance of winning on deity. on smaller maps i would suggest to take the egypts. war cahriots are cheap and quick, and masses of them will turn down every spearmen defense.
industrious is important for building roads und the feet of your attacking forces (quick supplyroutes are very important).
build some swordsman for better defended citys than switch to knights lateron. religious is importat for rushbuiling temples in only two turns. i destroy everything on my way - i just keep one good city in which i rushbuild a forbidden palace with my first leader (you get one this way, im shure). this is a supply base for the citys that are not so near. when you dont like pangea youll need same boats and two or thre harbor citys. then it works the same way.
ive tried alot of tribes but at the end i think for a quick win egypts are the best.
some other point:
my quickest win on deity was 360 ad (could have been quicker but i coulndt find the last two citys) it was over 10000 points worth - i wonder if i would have got more points when i let a few citys to the enemy and tried the space race ....
in old civ2 days i never made more points with going to the last possible date than to take an early victory. in older civ1 days it was the other way. i crached my 386sx every time cause of too many citys .-))
/hanZ
please ignore misstypes and bad grammar/wrong words ...
i have to agree with all suggestions from the 3-steps-to-win-post.
attacking early is the key, fro the biggest chance of winning on deity. on smaller maps i would suggest to take the egypts. war cahriots are cheap and quick, and masses of them will turn down every spearmen defense.
industrious is important for building roads und the feet of your attacking forces (quick supplyroutes are very important).
build some swordsman for better defended citys than switch to knights lateron. religious is importat for rushbuiling temples in only two turns. i destroy everything on my way - i just keep one good city in which i rushbuild a forbidden palace with my first leader (you get one this way, im shure). this is a supply base for the citys that are not so near. when you dont like pangea youll need same boats and two or thre harbor citys. then it works the same way.
ive tried alot of tribes but at the end i think for a quick win egypts are the best.
some other point:
my quickest win on deity was 360 ad (could have been quicker but i coulndt find the last two citys) it was over 10000 points worth - i wonder if i would have got more points when i let a few citys to the enemy and tried the space race ....
in old civ2 days i never made more points with going to the last possible date than to take an early victory. in older civ1 days it was the other way. i crached my 386sx every time cause of too many citys .-))
/hanZ
please ignore misstypes and bad grammar/wrong words ...
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