1st, the rules:
1. NO personal attacks. All attacks are assumed to be in character unless there is a strong reason to believe otherwise. In those cases, the offender will be kicked out immediately.
2. A "resonable" number of your posts about your civ (as opposed to about how the game works or other stuff) MUST be in story format. I will not define "reasonable," but just please be reasonable about this .
3. Make all combat realistic and reasonable. There will be no moderation but if most of the people agree something is not realistic it will be changed.
4. Last but most importantly, the #1 goal of an NES is to create an interesting story and have fun, NOT to make your civ the strongest. .
If there is rampant breaking of these rules (although I only think #'s 3 and 4 might be broken) I will be forced to moderate it.
It's meant to mirror how a map with correct starting positions would go if:
1. there was no war
2. ICS was curbed a bit.
I went through each civ and had them expand a bit. Then i repeated and so on until all territory was taken.
It begins in 1800, and every day is 3 turns (2 years per turn until 1950 and 1 year per turn afterwards). Everyone is in the early industrial age (ironclads and riflemen) and tech advances every 7 days. All civs have large armies and medium navies and are monrachies except the exceptions listed below:
Huge army, small navy
Aztecs
medium army, large navy
English
Republics
English
French
Greece
Democracies
America
Iroquois
map (i recommend saving it and zooming in on austrailia and other areas that are split up a lot, it might be hard to tell who has what otherwise):
1. NO personal attacks. All attacks are assumed to be in character unless there is a strong reason to believe otherwise. In those cases, the offender will be kicked out immediately.
2. A "resonable" number of your posts about your civ (as opposed to about how the game works or other stuff) MUST be in story format. I will not define "reasonable," but just please be reasonable about this .
3. Make all combat realistic and reasonable. There will be no moderation but if most of the people agree something is not realistic it will be changed.
4. Last but most importantly, the #1 goal of an NES is to create an interesting story and have fun, NOT to make your civ the strongest. .
If there is rampant breaking of these rules (although I only think #'s 3 and 4 might be broken) I will be forced to moderate it.
It's meant to mirror how a map with correct starting positions would go if:
1. there was no war
2. ICS was curbed a bit.
I went through each civ and had them expand a bit. Then i repeated and so on until all territory was taken.
It begins in 1800, and every day is 3 turns (2 years per turn until 1950 and 1 year per turn afterwards). Everyone is in the early industrial age (ironclads and riflemen) and tech advances every 7 days. All civs have large armies and medium navies and are monrachies except the exceptions listed below:
Huge army, small navy
Aztecs
medium army, large navy
English
Republics
English
French
Greece
Democracies
America
Iroquois
map (i recommend saving it and zooming in on austrailia and other areas that are split up a lot, it might be hard to tell who has what otherwise):
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