Although it's quite early to be talking about another expansion or the 4th installment of the "Civilization" series, I think it would be interesting to talk about what we'd like to see in a future "Civilization" game to pass the time.
What new aspects do you think should be included?
Here is what I'd like to see:
1. Import/Export: Trade is vital to any civilization. We should be able to import or export both goods and food for luxuries, sustenance, and cash.
2. Civilization-specific Wonders: It's kind of wierd to see a Chinese "Forbidden Palace" in an Aztec city. Why not have a "Forbidden Palace" for the Aztecs have Aztec architecture? Ever wonder what a Chinese colossus would look like? The Chinese could have Emperor Qin's pyramid tomb at Xi An as their version of the "Great Pyramid" and the Babylonians could have "Babel Tower" (since it is somewhat like a stepped pyramid). Each civilization should have their own style of architecture for wonders.
3. More different wonders: There are A LOT of wonders in the game from Europe, but not a lot from Far East Asia, the Middle East, Mesoamerica, or South Asia. Here are other wonders Firaxis should consider: Brobadur Buddhist Temple (one of the most elaborate Buddhist Temples in the world) of Indonesia, Stonehenge of Britain, the pyramid of Chichen Itza, the Pyramid of the Sun at Teotihuacan, the "Porcelain Tower" of China, or the Taj Mahal of Agra.
4. More specific architectural styles and more Civs: The Indians shouldn't have Far East architecture, but their own unique architecture. How about having other civilizations (you can never have too many civs) - the Khmer and the Indonesians and have them and the Indians form a group? We could have Far East, Mediterannean, Mid East, American (all of which are already in Civ3), and "South Asian" (for Indian, Khmer, and Indonesian) as the classifications for civs.
5. DOMESTIC POLICIES!: It doesn't really feel like you're running a country or empire until you have domestic policies. You should be able to set minimum wages or tax rates upon citizens and that could affect their mood. The presence of a large military in a city could also alter citizen mood depending on government. Citizens riot over domestic policies, not necessarily because there aren't any collosseums in their city. You should also be able to pass laws that can both make or break you such as an act to strictly limit freedom, which would prevent riots for a time, but would cause resentment.
6. Disasters: Disasters affected every civilization. They could make the game much more challenging and make a game more interesting, though they shouldn't be too frustrating.
Do you have anything else to add?
What new aspects do you think should be included?
Here is what I'd like to see:
1. Import/Export: Trade is vital to any civilization. We should be able to import or export both goods and food for luxuries, sustenance, and cash.
2. Civilization-specific Wonders: It's kind of wierd to see a Chinese "Forbidden Palace" in an Aztec city. Why not have a "Forbidden Palace" for the Aztecs have Aztec architecture? Ever wonder what a Chinese colossus would look like? The Chinese could have Emperor Qin's pyramid tomb at Xi An as their version of the "Great Pyramid" and the Babylonians could have "Babel Tower" (since it is somewhat like a stepped pyramid). Each civilization should have their own style of architecture for wonders.
3. More different wonders: There are A LOT of wonders in the game from Europe, but not a lot from Far East Asia, the Middle East, Mesoamerica, or South Asia. Here are other wonders Firaxis should consider: Brobadur Buddhist Temple (one of the most elaborate Buddhist Temples in the world) of Indonesia, Stonehenge of Britain, the pyramid of Chichen Itza, the Pyramid of the Sun at Teotihuacan, the "Porcelain Tower" of China, or the Taj Mahal of Agra.
4. More specific architectural styles and more Civs: The Indians shouldn't have Far East architecture, but their own unique architecture. How about having other civilizations (you can never have too many civs) - the Khmer and the Indonesians and have them and the Indians form a group? We could have Far East, Mediterannean, Mid East, American (all of which are already in Civ3), and "South Asian" (for Indian, Khmer, and Indonesian) as the classifications for civs.
5. DOMESTIC POLICIES!: It doesn't really feel like you're running a country or empire until you have domestic policies. You should be able to set minimum wages or tax rates upon citizens and that could affect their mood. The presence of a large military in a city could also alter citizen mood depending on government. Citizens riot over domestic policies, not necessarily because there aren't any collosseums in their city. You should also be able to pass laws that can both make or break you such as an act to strictly limit freedom, which would prevent riots for a time, but would cause resentment.
6. Disasters: Disasters affected every civilization. They could make the game much more challenging and make a game more interesting, though they shouldn't be too frustrating.
Do you have anything else to add?
Comment