Originally posted by cassembler
I had a unit that was 1/1/1 (all as roads) that was colorless, but I had some issues.
-First of all, it was unique, so I don't know how the AI would use them.
-They were attacked on sight by any unit nearby, regardless of anything
-If I stacked them with one of my colored units under a right of passage agreement, I could pillage an entire countryside with no downside.
Other than that, they were pretty cool, but, for the process of pillaging and capturing, I thing the human will always have a huge advantage.
Multiplayer might be unique though...
I had a unit that was 1/1/1 (all as roads) that was colorless, but I had some issues.
-First of all, it was unique, so I don't know how the AI would use them.
-They were attacked on sight by any unit nearby, regardless of anything
-If I stacked them with one of my colored units under a right of passage agreement, I could pillage an entire countryside with no downside.
Other than that, they were pretty cool, but, for the process of pillaging and capturing, I thing the human will always have a huge advantage.
Multiplayer might be unique though...
I find having them in my game that I definitely need to use some discretion. As you say, the human player can certainly use them more effectively, which can be a real advantage. So I try not to be to aggressive with them. I use them primarily to capture Workers, and to keep my borders clear of interlopers.
They're great for that! I find if I have one or two in the area, that an escorted Settler will just turn tail and head the other way. Quite often I don't even need to attack them, they just leave.
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