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Guerillas, They're Great !

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  • Guerillas, They're Great !

    Does any one else love these troops ?

    This is the first game Ive got far enough with PTW to get them and they are great fun to watch. The AI seems to like them as well as Ive encountered lots of enemy Guerillas.

    Only thing I would like to see is for them to have 2 movement to reflect their lightly armed attire, and the fact that guerilla warfare is usually covert ie in hit and out.

    Got to love the animation and the bayonet sounds is
    Last edited by ChrisiusMaximus; January 4, 2003, 17:35.
    A proud member of the "Apolyton Story Writers Guild".There are many great stories at the Civ 3 stories forum, do yourself a favour and visit the forum. Lose yourself in one of many epic tales and be inspired to write yourself, as I was.

  • #2
    They may look and sound nice but that is no reason for me to really use them.

    I have seen them, I do like them but why would you want to build these guys if you can build Infantry for the same price?
    Franses (like Ramses).

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    • #3
      I love my Guerillas, but that's because they're colorless; and the AI uses them well too.

      Chirius, I agree guerillas probably should have 2 moves, but I think in addition to colorless that would just be too powerful. So I make mine 6/4/1.

      In my last game I used them to steal a stack of, like, 20 French workers. , which did not start a war BTW. Unfortunately Joan also started using them, but she protected her guerillas. She would send stacks of 1 infantry and 1 guerilla into my territory to destroy infrastructure; the guerilla destroyed and the inf just sat on top. All I could do was demand leave territory/war.

      I haven't seized a city yet with them, but that could be very interesting.

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      • #4
        Carver do you mean like the privateer?, Ive tried pillaging land improvements with them but it causes war. Are you sure you were not at war with them ?

        If not then could you tell me if they are supposed to be colourless as you put it, because that would be even better!

        Have you done this in the editor along with the defense change, and if so why are'nt they colourless as standard. It would be far more realistic as the target of their sabotage and or terrorism would have to prove their ID and so could not start a war.

        I suppose though that if colourless then they should not be able to take cities as this would unbalance the game to much. But it would be nice to nip in and destroy an opponents luxery/strategic resources so the buyer has to aqquire them from you.
        A proud member of the "Apolyton Story Writers Guild".There are many great stories at the Civ 3 stories forum, do yourself a favour and visit the forum. Lose yourself in one of many epic tales and be inspired to write yourself, as I was.

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        • #5
          Franses I like to build them in stead of Inf because their attack is so cool, they start with a short burst of machine gun fire and then use bayonets to finish the job.

          I do build plenty of Inf for city defense and to protect stacks of Artillery in the field, but these guys are good entertainment value on attack.

          Ive always built a variety of units in my games as I like the combined strategy approach. Its very easy to fall into the MA and MI only army and not use the other options available to you. If Im getting seriously mawled then I will use the most powerful units available to me but when Im in total control I like to add variety.
          A proud member of the "Apolyton Story Writers Guild".There are many great stories at the Civ 3 stories forum, do yourself a favour and visit the forum. Lose yourself in one of many epic tales and be inspired to write yourself, as I was.

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          • #6
            Re: Guerillas, They're Great !

            Originally posted by ChrisiusMaximus


            Only thing I would like to see is for them to have 2 movement to reflect their lightly armed attire, and the fact that guerilla warfare is usually covert ie in hit and out.
            Easy enough, just go into the editor.

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            • #7
              Guerillas do have nationality by default so they are not "colorless"

              Guerilla is meant for warrior - swordmen path to be not a dead end. So now in PTW you can have bunch of guerillas left over that you can use to charge over the infantries. Or, if you dont have any rubber or saltpeter, your stuck with offense of four in the age of defense of 10. So adding a guerilla improves balance within game, thats all.
              :-p

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              • #8
                Originally posted by ChrisiusMaximus
                Franses I like to build them in stead of Inf because their attack is so cool, they start with a short burst of machine gun fire and then use bayonets to finish the job.
                Guerilla - 6/6/1
                Infantry - 6/10/1

                At Same price. Franse is saying Why not just build infantry and attack with them? Since it costs the same and attack is just the same.

                I do build plenty of Inf for city defense and to protect stacks of Artillery in the field, but these guys are good entertainment value on attack.
                Very well, i see that your priority is not on maximizing your unit's potential but for entertainment purposes.. ok.
                :-p

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                • #9
                  Originally posted by ChrisiusMaximus
                  Franses I like to build them in stead of Inf because their attack is so cool, they start with a short burst of machine gun fire and then use bayonets to finish the job.
                  Fair enough. As long as we have fun.
                  Franses (like Ramses).

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                  • #10
                    I changed them to 6.6.2 and all terrain as grass. Actually makes them worthwhile to have even if you can build infantry (which I changed to 8.10.1).
                    "Stuie has the right idea" - Japher
                    "I trust Stuie and all involved." - SlowwHand
                    "Stuie is right...." - Guynemer

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                    • #11
                      Originally posted by ChrisiusMaximus
                      Carver do you mean like the privateer?, Ive tried pillaging land improvements with them but it causes war. Are you sure you were not at war with them ?

                      If not then could you tell me if they are supposed to be colourless as you put it, because that would be even better!
                      I've changed them in the editor to be colourless so that they can destroy stuff without causing a war. I think it's more realistic and gives them more of a purpose. Btw, I like the sound and animation too. It seems like the rarely used units (guerillas, marines and paratroops) have some of the best effects.

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                      • #12
                        I've used them when I didn't have rubber in the Post-modern scenario.....worked pretty well too, until I met the French who had mechinf......I lost all my guys to one city

                        Fortunately I had Panzers coming, so they soon felt my wrath
                        I AM.CHRISTIAN

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                        • #13
                          I've modded them w/2 move, all terrain as roads and am using them mainly as scouting elements for my armies. (Also made explorers upgrade to them for that scouting purposes. But then, explorers in my game have a defensive value since they do have an attack animation. Scouts, otoh, have no attack animation so I'm keeping them defenseless.)
                          |"Anything I can do to help?" "Um. Short of dying? No, can't think of a |
                          | thing." -Morden, Vir. 'Interludes and Examinations' -Babylon 5 |

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                          • #14
                            You don't think a move of 6 on all terrain is a bit much? I gave them move 2, but ignoring movement costs in jungle, forests, hills and mountains.
                            Up the Irons!
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                            • #15
                              I think I agree with you about movement Zulu and I like Carvers idea of making them colourless but I dont think they should be able to capture cities.

                              Is it possible to prevent them from capturing cities ? in the editor.
                              A proud member of the "Apolyton Story Writers Guild".There are many great stories at the Civ 3 stories forum, do yourself a favour and visit the forum. Lose yourself in one of many epic tales and be inspired to write yourself, as I was.

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