Was able to replicate a crash I experienced yesterday. Whenever a barbarian 'sacks' a city, the game crashes. This has happened both in 'real' games and situations I set up via the Editor. Granted, if I allow the barbs to infultrate my city I deserve to be punished, but the game crashing seems a bit overdone.
I looked through the preferences to see if there was a setting (not one i saw), but now as soon as your units move, if you capture the city, no option to raze, you just take it over..
:just plain bummed:
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