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  • Gallic Swordsmen

    I'm playing a game as the Celts, and haven't gotten my golden age yet, so I'm building Gallic Swordsmen. It's the early middle ages.

    I got Feudalism as a settlement when negotiating peace, and all my cities that were producing Gallic Swordsmen started building Medieval Infantry, which I don't want. This is understandable, since Medieval Infantry are the upgrade from regular Swordsmen.

    However, after fixing my city production, a few turns later the Great Library gives me Theology, and all my cities shift from Gallic Swordsmen to Medieval Infantry again, only this time several get built. Which is very annoying, because I lost some shields in some cases, and I now have 3-4 Medieval Infantry I don't want, and I have to start over on the Swordsmen.

    Clearly the game checks for obsolete units any time you get a technology. It should not shift away from a Unique Unit if it's still legal to build the Unique Unit, even if the base unit is obsolete.

    It's questionable whether the Gallic Swordsmen should be rendered obsolete by Medieval Infantry anyway. Sure, they have 1 less attack, but the extra movement point is far more significant.

    - Gus

    Comment


    • I dont know if it was a bug but....

      I took a spanish city by culture. The spanish worker started to move back toward his territory but after 2 or 3 moves it suddenly died. I dont know what happened ?
      Last edited by SpencerH; November 12, 2002, 18:31.
      We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
      If any man be thirsty, let him come unto me and drink. Vampire 7:37
      Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

      Comment


      • PTW 1.04 problems

        After playing 2 PTW games, here are the problems I find with PTW that were not there with civ3 1.29:

        1. 3x as slow in late industrial/modern ages

        2. Units not released. When movement is exhausted, white selector circle still around unit and doesn't respond to commands.

        3. Bombers in stack. No movement update after send on mission. Can't tell which ones have moved and which have not.

        4. Bombers don't release after bombing mission. Buttons go away and have to activate another unit in order to get game play back.

        5. F4/Diplomacy screen. Sometimes reports on wrong civ. For example click on Babylon and reports on China.

        That's all I can remember so far.

        -- PF

        Comment


        • Crash Civilization3X.exe : a solution

          I have a solution for the Civilization3X.exe crash.

          I made a newThread to explain it.

          Comment


          • The sound does not default to the user's setting until Preferences is accessed again. Then the sound will be the volume that the player wanted, otherwise it ususally is louder, in my case, with starting to play a game or saved game in single player.

            Those little icons in the Tech Screen Advisor seem to be put there, to remind the player of new actions that can be handled after the tech advance, so there is more than one of them, as I looked through all of the tech eras.

            Comment


            • Small annoying bug

              Not a big deal compared to the multiplayer bugs, but I noticed this one last night while playing an Elimination game on single player. If you remove all the other victory conditions and only leave elimination, the game will not end after eliminating all the other civs. The only way to end the game is to retire, thus "losing" the game.

              Comment


              • weird happiness bug

                The attached saved game shows a late Ancient Carthigian game, at Emperor level, where my cities are entirely too happy.

                I have no happiness wonders, 2 luxuries, and temples, and the luxury slider set at zero, yet all my cities are happy. Quite happy, indeed. A 10 city has 5 happy faces in it and 5 unhappy ones. A size 8 city has 5 happy faces and 3 unhappy ones. My size 6 cities have 4 happy citizens and 2 unhappy ones.

                My size 10 city should be:

                start: 0 happy + 1 content + 9 unhappy
                temple: 0 happy + 2 content + 8 unhappy
                2 warriors: 0 happy + 4 content + 6 unhappy
                2 luxuries: 2 happy + 2 content + 6 unhappy

                In general, my cities behave as if I have the luxury slider turned fairly high, perhaps 30%.

                - Gus
                Attached Files

                Comment


                • Won't 2 lux make 2 content happy? Two happy each make one content happy, so tha is 4 happy faces. I never really checked it that close.

                  Comment


                  • Heres a summary of the bugs and crashes I've experienced so far that have occured during my setup and first game (still ongoing).

                    incomplete installation of gamespy and the desktop icon for CIV3X
                    game repeatedly fails to boot 2-3
                    complete game crash with access of AI civ from diplomacy screen (maybe sound related)
                    game hang (required reboot) with accidental click on unit while 'waiting'.
                    Strange death of AI unit in my territory (see above)


                    I'm posting a link to my closed thread where I was trying to document all the crashes and bugs (and the good stuff) as they occurred. Warning, since it contains my opinions it may be unpleasant for some to read.
                    spencers closed thread
                    We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
                    If any man be thirsty, let him come unto me and drink. Vampire 7:37
                    Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

                    Comment


                    • Spencer, not to detract anything from your amusing little rants on the closed thread, but don't you think it's odd that Infogrames released a game that only has these specific installation problems on your machine

                      Either you messed up, or your OS did - there is only one way to find out - reinstall Civ 3 and PtW - my post here shows how.

                      If the exact same error (with the mix-up between Gamespy and PtW ) occurs after following that, it's time you took a closer look at your OS, and maybe fed it that fabled 'Format C:' command
                      Double Your Pleasure mod | DYP Forums | DYP Mod thread

                      Comment


                      • Originally posted by isak
                        Spencer, not to detract anything from your amusing little rants on the closed thread, but don't you think it's odd that Infogrames released a game that only has these specific installation problems on your machine
                        Perhaps you think CIV3 and PtW is error free? Take a look at the threads. Many people had lots of problems installing and starting CIV3 (while I previously had none) and now I've seen similar threads with PtW. In some cases those install problems with CIV3 were related to the disk-protection, and thats what I think is at fault here too.

                        Either you messed up, or your OS did - there is only one way to find out - reinstall Civ 3 and PtW - my post here shows how.
                        If the exact same error (with the mix-up between Gamespy and PtW ) occurs after following that, it's time you took a closer look at your OS, and maybe fed it that fabled 'Format C:' command [/QUOTE]
                        IsaK

                        Thanks for those clever words of advice, but I'm quite capable of installing (and reinstalling when necessary) programs on my PC. I built it, and I fix it when necessary.

                        How was it that I 'messed up' with the installation? Add CD to CD-R, click install, click yes, click yes, click yes, ...... Gee, that was difficult.

                        Its certainly possible that the OS had a momentary glitch during installation. It must be coincidence that it happened with installation from this disk, but that the patch installation was fine.

                        PS. That thread was not a rant, not even close.
                        We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
                        If any man be thirsty, let him come unto me and drink. Vampire 7:37
                        Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

                        Comment


                        • [QUOTE] Originally posted by SpencerH

                          Perhaps you think CIV3 and PtW is error free? Take a look at the threads. Many people had lots of problems installing and starting CIV3 (while I previously had none) and now I've seen similar threads with PtW.
                          I was talking about the specific bug that PtW had not installed correctly, as seen by the fact that the shortcut for PtW had the Gamespy program location parameter.
                          The fact that similar threads are here on the forum, really doesn't prove a whole lot to me - other people mess up too, other people's OS'es mess up a heck of a lot more as well. I've been building PC's for 10 years and I still mess up.

                          In some cases those install problems with CIV3 were related to the disk-protection, and thats what I think is at fault here too.
                          I hate the old copy protection scheme as much as the next man (but I'm having no problems with the new -which is just due to the fortunate fact that my drive seems to be compatible with it), but logically, there is nothing in that copy protection that would make Gamespy Arcade start when you click the PtW Icon - the only thing that can do that is a messed up registry, and any software you install can potentially mess up the registry, as it isn't actually the software but MS Windows that does this.


                          Thanks for those clever words of advice, but I'm quite capable of installing (and reinstalling when necessary) programs on my PC. I built it, and I fix it when necessary.
                          Great - I hope you're suscribing to this thread to help out others that are having problems.
                          The obvious question, seeing that you are quite capable of using your computer, would be: "Well did you actually try reinstalling the game????" Well, didja, punk?

                          PS. That thread was not a rant, not even close.
                          I think the jury is still voting on that
                          Double Your Pleasure mod | DYP Forums | DYP Mod thread

                          Comment


                          • Originally posted by isak

                            I was talking about the specific bug that PtW had not installed correctly, as seen by the fact that the shortcut for PtW had the Gamespy program location parameter.

                            I hate the old copy protection scheme as much as the next man (but I'm having no problems with the new -which is just due to the fortunate fact that my drive seems to be compatible with it), but logically, there is nothing in that copy protection that would make Gamespy Arcade start when you click the PtW Icon - the only thing that can do that is a messed up registry, and any software you install can potentially mess up the registry, as it isn't actually the software but MS Windows that does this.
                            It doesnt go to gamespy while using a PtW shorcut. There is only a gamespy icon in the PtW folder start/program 'thingy' (I love those technical terms) and no CIV3X (which is surprising). If I click that gamespy icon, it works correctly and I go to gamespy where it tells me I need to install gamespy arcade (which should have installed automatically I thought). I havent had time to look in the registry yet for problems. I know that a lot of people had to completely remove old patches prior to the installation of the new patches while I didnt. So this new problem suggests that my system is responding differently to PtW compared to CIV3.

                            I didnt have any problems with the CIV3 copy protection, but given the intermittant requirement for two or three attempts to start I think the PtW copy protection may be somehow different from CIV3 or less compatible with my CD-R (an alternative explanation is that I may have used a CD player for CIV3 (if any ). Whatever the root cause, the copy protection on PtW is a small problem for my system config.

                            So what I think may have happened was that the copy protection interfered with the end of the install sequence.

                            Great - I hope you're suscribing to this thread to help out others that are having problems.
                            Thats why I started that thread.

                            The obvious question, seeing that you are quite capable of using your computer, would be: "Well did you actually try reinstalling the game????" Well, didja, punk?
                            NO, but I may be forced to later if the game continues to be unstable. I just worked around the small problems that came up . Actually not installing gamespy may have been good since all I use is the ingame browser so I havent run into those MP incompatibility problems )
                            We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
                            If any man be thirsty, let him come unto me and drink. Vampire 7:37
                            Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

                            Comment


                            • Re: Gallic Swordsmen

                              Originally posted by GusSmed
                              I'm playing a game as the Celts, and haven't gotten my golden age yet, so I'm building Gallic Swordsmen. It's the early middle ages.

                              I got Feudalism as a settlement when negotiating peace, and all my cities that were producing Gallic Swordsmen started building Medieval Infantry, which I don't want. This is understandable, since Medieval Infantry are the upgrade from regular Swordsmen.

                              However, after fixing my city production, a few turns later the Great Library gives me Theology, and all my cities shift from Gallic Swordsmen to Medieval Infantry again, only this time several get built. Which is very annoying, because I lost some shields in some cases, and I now have 3-4 Medieval Infantry I don't want, and I have to start over on the Swordsmen.

                              Clearly the game checks for obsolete units any time you get a technology. It should not shift away from a Unique Unit if it's still legal to build the Unique Unit, even if the base unit is obsolete.

                              It's questionable whether the Gallic Swordsmen should be rendered obsolete by Medieval Infantry anyway. Sure, they have 1 less attack, but the extra movement point is far more significant.

                              - Gus
                              Maybe if they make gallic base medieval infantry and shield the same and -1 att. and +1 move...... hmmmmmm
                              :-p

                              Comment


                              • Originally posted by Chuckles
                                Check this out. If I reload the game, and hold down shift while my units are auto-moving, the game does not freeze. If I reload and let them move normally it freezes again.


                                WIERD.
                                thank u. this is exactly what happens to mine.

                                Comment

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