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  • #61
    Much sucking of teeth tonight. Even Ming is spreading those fables...

    Can I fill you in on my dance card, big fella?
    (\__/)
    (='.'=)
    (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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    • #62
      I don't know about that Ming. Most of my friends want to play 50-50 human-AI games. They want to have client states.
      Seemingly Benign
      Download Watercolor Terrain - New Conquests Watercolor Terrain

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      • #63
        Why play against idiot AI's when you can play against humans... If you need to have "client states" to be doing well, you need to learn how to play better
        Keep on Civin'
        RIP rah, Tony Bogey & Baron O

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        • #64
          The real competition will be between the human states of course.
          Seemingly Benign
          Download Watercolor Terrain - New Conquests Watercolor Terrain

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          • #65
            "Client States" makes me laugh. My little satellites, who would have been wiped out by Persia or Russia if not for me, always want 500 gold, 15 gold per turn, plus two techs, for one incense.
            I've increased my medication and I am now able to experience pleasure... especially when my Legions march on Berlin and capture the Great Wall! >:-)

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            • #66
              It'll be interesting to see if the AI is ever competitive in a 50/50 human/AI game. Will all the powerful states be human controlled? Or will the AI also find itself atop of the heap sometimes? I can easily imagine the humans fighting over which AI's are "theirs", in terms of being their vassal state.



              I wonder if we can give the AI a production bonus in these kind of games? WILL there be difficulty levels in MP play for the AI's?

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              • #67
                In the last CC chat Mike said he got his ass handed to him in a 4-on-4 human vs AI at diety level, so the answer is yes.
                Seemingly Benign
                Download Watercolor Terrain - New Conquests Watercolor Terrain

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                • #68
                  I figure in mixed AI-human games...human players will just throttle the AI's with units early in the game. Of course someone could backstab someone else along the way if they look to be in a vulnerable position, since they probably figure one less relevant human player the better
                  Citizen of the Apolyton team in the ISDG
                  Currently known as Senor Rubris in the PTW DG team

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                  • #69
                    Originally posted by Admiral PJ
                    I think players could be given favorite Civs to represent their playing styles.
                    If the Vikes are Expansionist and Comercial they're mine

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                    • #70
                      As for whether ppl will just quit, it will depend on the type of player both in playing style and how much of a challenge they want..a perfectionist will probaby quit if he's stuck in tundra, but a warmonger will probably figure I'll take some cities, get a leader and move my palace. If someone likes those "oh..so very cold of the map generator" starts they will probably play on..but if you have to have 2 cows on a river.. forget it.

                      I think getting used to unfavorable starting positions and living with it will take some getting used to for myself. Who here actually plays out jungle/island/tundra/desert starts on a regular basis...probably not that many (at least I dont)
                      Citizen of the Apolyton team in the ISDG
                      Currently known as Senor Rubris in the PTW DG team

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                      • #71
                        Warpstorm, ahh yes, I read that too, it must have slipped my mind.....


                        CiverDan, agreed. I'm a whiny little ***** sometimes when it comes to this game. Bad starting position, being surrounded by enemy civs right away, those kind of things usually send me running for the restart.....in MP I'm determined to grit my teeth and play through to the bitter end, win or lose.


                        Should be interesting, no?

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                        • #72
                          Yeah that's a good idea. I'm going to have to start practicing random starts against the AI so I can beat some Humans without two cows on a river.
                          I've increased my medication and I am now able to experience pleasure... especially when my Legions march on Berlin and capture the Great Wall! >:-)

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                          • #73
                            I like the idea of AI satelite states. Here's the reason. On a HUGE map with maybe 8 humans and the rest AI, due to corruption reasons it's gonna be a pain to have a huge empire, but those resources are just out of reach. That's what those AI 'slave states'are for. beat them into submission or make them adore you and they will give those resources to you and only you.

                            However, I was fairly pissed that the diplomacy of civ3 didn't have the submission option that SMAC did. That would make this all worthwhile.

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                            • #74
                              Originally posted by aahz_capone
                              I like the idea of AI satelite states. Here's the reason. On a HUGE map with maybe 8 humans and the rest AI, due to corruption reasons it's gonna be a pain to have a huge empire, but those resources are just out of reach. That's what those AI 'slave states'are for. beat them into submission or make them adore you and they will give those resources to you and only you.

                              However, I was fairly pissed that the diplomacy of civ3 didn't have the submission option that SMAC did. That would make this all worthwhile.
                              Beating them into submission never makes them adore me. It makes them furious for the rest of the game.
                              I've increased my medication and I am now able to experience pleasure... especially when my Legions march on Berlin and capture the Great Wall! >:-)

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                              • #75
                                Hail Caesar, me too.

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