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Expansionistic trait should be dropped, it's a wasted trait
Originally posted by Sonic
Urbanistic (no need for aqueduct and hospital to
Are you insane? Allowing cities to grow beyond 12 before industrial age? That trait would kick anything. Also it would be like two great wonders (allowing two improvement free). It's like having Zun Tzu and Pyramids from beginning.
My response on SP:
Generally that early lead isn't going to last (technologically speaking, at least not without the Great Library). Like I said before, others may very well like it. Personally I prefer to be Militaristic, since I more easily crush my opponents into giving me their Techs, while simultaneously taking cities and gaining leaders at a much faster pace. The leaders in turn gimme my Great Library, Sistine Chapel, etc. etc. Of course, the captured workers are useful in mining the crap outta my grasslands, but ugh I'm mixing in all the things I like about Mil., which is OT.
not with Great Library cutting off at Education, It's not as a powerhouse as it used to be.... You wouldnt be able to do much in MP relying that way since building wonder early is costly business and can be vulnerable agst early aggression. (unless you used GL to build it I guess) And of course human players can focus research on education path since they might be sour about that they didnt get it....
Notice when AI takes the lead you can always topple them even if it takes little by little... but when you are leading in the game agst AI, the momentum never ceases to stop That's cause your human and you know how to use your lead to your advantage. AI is quite stupid and can actually let you screw you over. Even in higher levels, all victorious games have the same cycle of you tailing behind AI and once you rank higher, you never seem to lose that lead... Although your lead agst human is not gonna be as easy as keeping it from AI, You early lead should be quite solid even against human players.
for people who like to play like a hermit and start expanding power in the industrial age, since they don't like fighitn with swords and shields.... you can get away with doing this with ais, but with humans I don;t think this would be doable... early wars are gonna be sooo important. Unless everybody are preferring modern war type and dont even touch each other
Originally posted by WarpStorm
Traelin, there are Expansionistic-Militaristic civs (Zulus and now Mongols and Vikings). They are great for early conquering.
Yeah I've been meaning to try playing with the Zulu, but for some reason I always find another Civ to play that's more interesting to me. When PTW comes out, you can rest assured that I'll be playing the Mongols. I've always had a fascination with Temujin and the Mongol Horde. OT: anyone remember a game called Genghis Khan on the Nintendo and GK 2 on Super Nin.? Fun games.
I thought mongols mounted units used some of the first crossbows. I could be wrong though, for some reason I was thinking they had a crossbow type weapon.
Anyone know much about the mongol history? Did they use bows or x-bows?
I believe the Chinese invented the first crossbows.
Mongols always used normal bows.
I'm going to rub some stakes on my face and pour beer on my chest while I listen Guns'nRoses welcome to the jungle and watch porno. Lesbian porno. Supercitzen Pekka
Originally posted by Artifex
I thought mongols mounted units used some of the first crossbows. I could be wrong though, for some reason I was thinking they had a crossbow type weapon.
It is wrong.
Originally posted by Artifex
Anyone know much about the mongol history? Did they use bows or x-bows?
Yes, I do. They used the "normal" bow, with some changes, of course, to make it more useful on a horseback.
Originally posted by Artifex
Anyways I think x-bows are cool.
Re: Expansionistic trait should be dropped, it's a wasted trait
Originally posted by Artifex
I hate that useless trait.
I agree, but to make it slighly better, make the scout better, ie capible of pillage, movement 1 all as roads. this at least makes Navigation unnessarsary, and earily pillaging easier.
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