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Expansionistic trait should be dropped, it's a wasted trait

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  • #46
    Originally posted by Sonic
    Urbanistic (no need for aqueduct and hospital to
    Are you insane? Allowing cities to grow beyond 12 before industrial age? That trait would kick anything. Also it would be like two great wonders (allowing two improvement free). It's like having Zun Tzu and Pyramids from beginning.

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    • #47
      Originally posted by Traelin

      My response on SP:
      Generally that early lead isn't going to last (technologically speaking, at least not without the Great Library). Like I said before, others may very well like it. Personally I prefer to be Militaristic, since I more easily crush my opponents into giving me their Techs, while simultaneously taking cities and gaining leaders at a much faster pace. The leaders in turn gimme my Great Library, Sistine Chapel, etc. etc. Of course, the captured workers are useful in mining the crap outta my grasslands, but ugh I'm mixing in all the things I like about Mil., which is OT.
      not with Great Library cutting off at Education, It's not as a powerhouse as it used to be.... You wouldnt be able to do much in MP relying that way since building wonder early is costly business and can be vulnerable agst early aggression. (unless you used GL to build it I guess) And of course human players can focus research on education path since they might be sour about that they didnt get it....

      Notice when AI takes the lead you can always topple them even if it takes little by little... but when you are leading in the game agst AI, the momentum never ceases to stop That's cause your human and you know how to use your lead to your advantage. AI is quite stupid and can actually let you screw you over. Even in higher levels, all victorious games have the same cycle of you tailing behind AI and once you rank higher, you never seem to lose that lead... Although your lead agst human is not gonna be as easy as keeping it from AI, You early lead should be quite solid even against human players.
      :-p

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      • #48
        for people who like to play like a hermit and start expanding power in the industrial age, since they don't like fighitn with swords and shields.... you can get away with doing this with ais, but with humans I don;t think this would be doable... early wars are gonna be sooo important. Unless everybody are preferring modern war type and dont even touch each other
        :-p

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        • #49
          Yep. I have to conclude...

          Expansionist delenda est!
          (\__/)
          (='.'=)
          (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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          • #50
            Originally posted by WarpStorm
            Traelin, there are Expansionistic-Militaristic civs (Zulus and now Mongols and Vikings). They are great for early conquering.
            Yeah I've been meaning to try playing with the Zulu, but for some reason I always find another Civ to play that's more interesting to me. When PTW comes out, you can rest assured that I'll be playing the Mongols. I've always had a fascination with Temujin and the Mongol Horde. OT: anyone remember a game called Genghis Khan on the Nintendo and GK 2 on Super Nin.? Fun games.

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            • #51
              Genghis Khan was a blast. Always having to take time out to make babies.
              Seemingly Benign
              Download Watercolor Terrain - New Conquests Watercolor Terrain

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              • #52
                My dad played Genghis Khan like a fiend on my original Nintendo. I prefered Super Mario Bros 3, thanks.

                Actually... I have both games sitting on the shelf next to me. I don't have a Nintendo anymore, but still have Genghis Khan...

                -Ben
                alisonblaire.com

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                • #53
                  Originally posted by WarpStorm
                  Genghis Khan was a blast. Always having to take time out to make babies.
                  ROFL yeah, and picking governors/generals with "A" and "B" stats that wouldn't revolt.

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                  • #54
                    I think the Keshik (mongol UU) are gonna be mounted crossbowmen that take the place of the longbowman.

                    Cool. I won't be needing to research chivalry anymore.

                    I can't wait to see thier attack animation.

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                    • #55
                      Originally posted by Artifex
                      I think the Keshik (mongol UU) are gonna be mounted crossbowmen that take the place of the longbowman.
                      Indeed, it does, with one change of your post: it's gonna be a mounted bowman and not a mounted crossbowman.
                      Yours,

                      LionQ.

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                      • #56
                        I thought mongols mounted units used some of the first crossbows. I could be wrong though, for some reason I was thinking they had a crossbow type weapon.

                        Anyone know much about the mongol history? Did they use bows or x-bows?

                        Anyways I think x-bows are cool.

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                        • #57
                          I believe the Chinese invented the first crossbows.
                          Mongols always used normal bows.
                          I'm going to rub some stakes on my face and pour beer on my chest while I listen Guns'nRoses welcome to the jungle and watch porno. Lesbian porno.
                          Supercitzen Pekka

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                          • #58
                            I’m rather sure that Mongols used composite short bows, this was the most effect bow type weapon on horseback.

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                            • #59
                              Originally posted by Artifex
                              I thought mongols mounted units used some of the first crossbows. I could be wrong though, for some reason I was thinking they had a crossbow type weapon.
                              It is wrong.

                              Originally posted by Artifex
                              Anyone know much about the mongol history? Did they use bows or x-bows?
                              Yes, I do. They used the "normal" bow, with some changes, of course, to make it more useful on a horseback.

                              Originally posted by Artifex
                              Anyways I think x-bows are cool.
                              Sure they are!
                              Yours,

                              LionQ.

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                              • #60
                                Re: Expansionistic trait should be dropped, it's a wasted trait

                                Originally posted by Artifex
                                I hate that useless trait.
                                I agree, but to make it slighly better, make the scout better, ie capible of pillage, movement 1 all as roads. this at least makes Navigation unnessarsary, and earily pillaging easier.

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