Originally posted by Coracle
2. Cities have populations with "nationaliities" millennia BEFORE there was such a thing as nationalities or national "culture" (as Galvatron brilliantly discovered). Culture/nationalities is really most valid only by the time we get to the Industrial period.
2. Cities have populations with "nationaliities" millennia BEFORE there was such a thing as nationalities or national "culture" (as Galvatron brilliantly discovered). Culture/nationalities is really most valid only by the time we get to the Industrial period.
IMO you are confusing "nationality" with "nationalism".
nationality: people having a common origin, tradition, language, religion, etc
nationalism: Devotion to the interests of one's nation; the belief that nations will benefit from acting independently rather than collectively, emphasizing national rather than international goals; the desire to achieve political independence for your nation.
"Razing", a cousin of CF, is yet another unrealistic example that promotes mass killing and "war war war".
That is what Firaxis and Civ 3 DOES, not what I want. I didn't see anyone ask for Civ 3 razing in which a single damaged unit can make a city of millions vanish leaving not even a pollution tile.
That is what Firaxis and Civ 3 DOES, not what I want. I didn't see anyone ask for Civ 3 razing in which a single damaged unit can make a city of millions vanish leaving not even a pollution tile.
I have also asked many times for a situation where cities or towns SURRENDER (or have a chance to) upon the approach of a huge already victorious invading force.
Check it for yourself, if you don't believe me.
Don't come here with arrogant phrases like
To those who know nothing and care nothing about history and reality ...
Edit:
-adding definitions for nationality, nationalism
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