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Who else is dissapointed that there'll be a culture flipping option?

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  • #46
    BRILLIANT!!

    Originally posted by Galvatron
    The culture flip system is horrible because in reality people don't really care which emperor oppress them and force them to do this or that and the whole "we belong to a specific culture" thing Firaxis brought into the game is too strict and it can ruin the whole game. You can't concentrate on more important tasks (like conquering the whole world) because you always have to pay attention to the naughty little citizens and babysit them.
    Well said!! Even I, who despise Culture Flipping for the unrealistic nonsense it is, never thought of that.

    Throughout most of human history people did not usual think in terms of "culture" or nationalism. They just cared about their own welfare. So Firaxis got that wrong too!

    Only in the late Medieval/early Industrial period did people think like that. Hell, in the case of the Germans and Italians they didn't think in terms of one Culture until about just 150 years ago.

    Beyond that, cities did not join - or resist - another civ based primarily on Culture/nationalism. Their RULERS decided based on various political and economic reasons.

    So thanks. You just shot another giant hole in the nonsense that is Culture Flipping.
    Last edited by Coracle; August 21, 2002, 21:13.

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    • #47
      Originally posted by Tiberius
      I think nobody can complain about an ON/OFF switch for culture flipping.

      Like many other Civ players, I love the culture system and it's my favorite addition to Civ 3. So I don't like others who are complaining non-stop about culture because they can't (or don't want to) adapt their warmonger playstyle with the new rules.
      Am I complaining about Immortals being too powerful?

      How would this sound to you?
      "Hei, Firaxis, the bombers and artileries are too powerful, the enemy is destroying my roads and temples; don't let them bombard improvements!" or
      "Why are the tanks so powerful? I had a pikeman in my capitol and he was killed by only one tank! That's horrible!"

      Maybe I could make enough noise to force Firaxis to make warfare optional

      I am not interested in the stupid ideas somebody (still unidentified) at Firaxis dreamed up regarding Culture Flipping. Note, I did NOT say "Culture"; I said "Culture Flipping" - a bad idea even more poorly implemented into the game mechanics.

      It is unrealistic, dumb, and non-historical, besides being asinine in game terms. Go check out Alexman's "It Finally Happned!" thread in the Strategy forum to see another example of an idiotic flip destroying a game and making a mockery of a good strategy.

      I have no interest in learning some arcane tricks to win at a system that is inherently flawed and braindead to begin with. I have better things to do.

      I have no interest in being forced into some left-winger's Politically Correct wussy ideas about "Culture" instead of "war-mongering". The reality is that in History war (or the threat of war) WAS very important, as was ECONOMIC and trade domination which has also been neglected in the game.

      "Culture" and national identities through most of human history was NOT very important, not until the last several hundred years. So Firaxis got that wrong too. (See Galvatron's post above).

      Another fact. I know what Civ 1 and Civ 2 were. We had every right to expect improvements in that type of game. Instead we were TRICKED and given "Culture" - NOT a true Civ 3. I do not appreciate that kind of "bait and switch" from Firaxis. No sale.

      Comment


      • #48
        But British India, properly so called, only embraces seven hundred thousand square miles, and a population of from one hundred to one hundred and ten millions of inhabitants A considerable portion of India is still free from British authority; and there are certain ferocious rajah in the interior who are absolutely independent. The celebrated East India Company was all-powerfull from 1756, when the English first gained a foothold on the spot where now stands the city of Madras, down to the time of the great Sepoy insurrection. It gradually annexed province after province, purchasing them of the native chiefs, whom it seldom paid. . . .

        This is from Jules Verne's Around the World in 80 Days. The British try to extend their control over India, but are never able to completely subdue the native people. The description drips of culture conflict with military and economic aspects, resulting in eventual British defeat.

        Comment


        • #49
          Since culture flipping is going to be optional, it's kind of pointless arguing about it, but still, some answers:

          Originally posted by Coracle
          I am not interested in the stupid ideas ... a bad idea even more poorly implemented ... it is unrealistic, dumb, and non-historical, besides being asinine in game terms.
          It is stupid, unrealistic and dumb for you. There are people who like it and some find it brilliant. Have at least a little respect for them and don't bash the idea in every post of yours.

          About beeing non-historical: what do you think is happening in Eastern Europe since 1989? A culture-flipping, that is. People didn't like the sovjet style of living (wealth, culture, freedom, etc; all the things that make a civ appealing or not) and did choose to "flip" to the western civilizations. Though I admit that the Sovjet Union didn't lose all their units from Hungary or Eastern Germany.

          I have no interest in learning some arcane tricks to win at a system that is inherently flawed and braindead to begin with. I have better things to do.
          Like warmongering, right? This is what you can't or don't want to understand: that you are not the only one playing Civ3 and I have better things to do than warmongering. The difference between us is that I am willing to learn things that I don't like, but are part of my favourite game.

          I have no interest in being forced into some left-winger's Politically Correct wussy ideas about "Culture" instead of "war-mongering". The reality is that in History war (or the threat of war) WAS very important, as was ECONOMIC and trade domination which has also been neglected in the game.
          "Culture" and national identities through most of human history was NOT very important, not until the last several hundred years.
          All of the above were important: war, economy and culture. If you can't accept this, I have nothing to discuss with you anymore.
          "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
          --George Bernard Shaw
          A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
          --Woody Allen

          Comment


          • #50
            Tiberius, dont try to argument with Coracle. It's not like he will answer back....

            Galvatron, so because the game is not 100% war war war, it's ruined? go play some red alert then....
            Co-Founder, Apolyton Civilization Site
            Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
            giannopoulos.info: my non-mobile non-photo news & articles blog

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            • #51
              In march 2000 after lot's of discussion a list (containing the 5 most wanted fixes and new ideas for Civ3) was voted by Civ fans. It was called the Essential Civ3 List.
              It contained
              the fixes that need be done and the new ideas that must be in Civ3 in order to deserve the number "3" in it's title.
              Now: please Coracle and other culture hating players check out how many ideas were warfare related and how many asked for:
              Empires should become increasingly difficult to hold together as they get larger...they should be subject to a risk of civil war, rebellion, secession, etc...If your empire was increasingly likely to crumble as it expands, the challenge of conquering the other Civs would be replaced by that of keeping your empire together.
              or
              ...I would like to introduce the possibility of spontaneous revolutions, coup d'etats, civil wars, feudal risings, secessions, peasant revolts, colonies declaring independence, famine and tax riots.
              or
              the possibility of secessions and civil wars, peasant revolts and feudal risings, more random elements like crop failures and epidemics, more influence of religion and economics making it possible to win in different ways, dangerous barbarians able to conquer large empires and to create a new civilization, the possibility to start at a later starting date for the advanced player, the introduction of 'decay' factors affecting older and conservative civilizations.
              The list (in the order of votes received):

              fixes:
              Nr. 1. Trade
              Nr. 2. Diplomacy
              Nr. 3. Make It Harder For Civs To Last
              Nr. 7. No more Instant City Conversions

              new ideas:
              Nr. 1. Rise and fall of Empires
              Nr. 2. Domestic Politics
              Nr. 3. New modes of victory
              Nr. 5. Stacking (finally something related to war!!)
              Nr. 6. Religion
              Nr. 13. Recruitment system
              Nr. 14. Automatic patrolling

              Nobody said explicitly "culture", but ideas like "Make It Harder For Civs To Last", "No more Instant City Conversions", "Rise and fall of Empires", "Domestic Politics" or "Religion" are all directly or indirectly related to the culture system Firaxis had implemented in Civ3.
              "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
              --George Bernard Shaw
              A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
              --Woody Allen

              Comment


              • #52
                Originally posted by MarkG
                Tiberius, dont try to argument with Coracle.
                I'm kind of starting to realize myself the futileness of arguing with Coracle...

                I was just trying to ... never mind.

                *sigh*
                "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                --George Bernard Shaw
                A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                --Woody Allen

                Comment


                • #53
                  I like idea of Culture Fliping.

                  And "culture fliping" is a realy bad name.

                  It just ordinary rebellion.

                  ONLY problem with it is possbiliy of loosing 10 or more units in such rebellion.

                  I mean, it' kills suspension of disbelief.

                  You are supposed to put big garrions is oreder to supress rebellions, not to make them empty in order to lower chance of losing units.

                  Comment


                  • #54
                    It is not just an ordinary rebellion. Sometimes it is, but not always.

                    You can call "ordinary rebellion" Kosovo trying to flip from YU, but certainly not the USA flipping from Britain (rebellion, but not an "ordinary" one) or Eastern Europe flipping from the Sovjets to the EU (mostly a peaceful process, not an armed rebellion).

                    The possibility of losing a lot of units is a problem, indeed. Though the one who wins the city doesn't get them, either. They just vanish.
                    "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                    --George Bernard Shaw
                    A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                    --Woody Allen

                    Comment


                    • #55
                      Originally posted by MarkG

                      Galvatron, so because the game is not 100% war war war, it's ruined? go play some red alert then....
                      Well war is nothing else as diplomacy with other means, as my good friend and greatest war theoretic of all time von Clausewitz said one day. You need to expand and to defend your interest and how you do it? Right with the military. War is a constant factor always present in Civilization and if anything else fails to convince your neighbours to do what you want the military will not fail and in the end domination is all that counts. You have to be the dominating civ in the game than you will have no problem winning it and I always get decisive world domination victories.
                      Dance to Trance

                      Proud and official translator of Yaroslavs Civilization-Diplomacy utility.

                      Comment


                      • #56
                        eeer what's with the "war is essential" speech?
                        i'm not saying a civ game should have a war as a part of it
                        i'm just saying civ games are civ games, not war games
                        Co-Founder, Apolyton Civilization Site
                        Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                        giannopoulos.info: my non-mobile non-photo news & articles blog

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                        • #57
                          Originally posted by Tiberius
                          Though I admit that the Sovjet Union didn't lose all their units from Hungary or Eastern Germany.
                          Just to clarify. The vast majority of Soviet troops were disbanded and are now standing in the unemployment line. Many of these troops were "natives." In the Sepoy mutiny referenced above, 96% of the troops were native Indians. So yes, the garrison just disappeared.

                          Comment


                          • #58
                            see tiberius? coracle is on to other threads....

                            i think it's like Memento(the film). Coracle remembers to check only the threads he posted in in the last hour.
                            after that, it's all gone from his memory....
                            Co-Founder, Apolyton Civilization Site
                            Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                            giannopoulos.info: my non-mobile non-photo news & articles blog

                            Comment


                            • #59
                              Somebody made a humorous remark (in another thread) about Coracle saying:

                              "I think Coracle is a script"

                              ...probably trigerred by words like "culture flipping", "Firaxis", etc.

                              ROTFL!!
                              "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                              --George Bernard Shaw
                              A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                              --Woody Allen

                              Comment


                              • #60
                                Originally posted by Galvatron
                                Well war is nothing else as diplomacy with other means, as my good friend and greatest war theoretic of all time von Clausewitz said one day.
                                You may want to ask your friend for a copy of his book On War. In particular, pay attention to 1:9. THE RESULT IN WAR IS NEVER ABSOLUTE. "The conquered State often sees in it only a passing evil, which may be repaired in after times by means of political combinations." Also, keep in mind that Clausewitz is often blamed for providing the theorectical underpinnings for the devastation of Europe, including Germany, in the two World Wars.

                                They have created a desolation, and called it peace. -- Tacitus

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