I think buildings like ports should be reintroduced, they can be the only shipbuilding repair building again and be part of a bigger improved trade system.
I'd like to be able to trade more than 1 luxury with each civ, and maybe resources too, and have each luxury only supplying 4 cities or 8 towns with happiness, and maybe each resource only allows 3 units to be built with it.
This would make trade quantatitive more, and make resource strategy more important, trying to gain every last resource. What doyou think?
Something that annoys me is when you lose a resource you can continue building things with it that you've started, dosen't seem right.. but its just a minor niggle.
Air defence ability for land and sea units would be good, and units that can move on land and sea would be nice(its nearly working already)
I'd like to be able to trade more than 1 luxury with each civ, and maybe resources too, and have each luxury only supplying 4 cities or 8 towns with happiness, and maybe each resource only allows 3 units to be built with it.
This would make trade quantatitive more, and make resource strategy more important, trying to gain every last resource. What doyou think?
Something that annoys me is when you lose a resource you can continue building things with it that you've started, dosen't seem right.. but its just a minor niggle.
Air defence ability for land and sea units would be good, and units that can move on land and sea would be nice(its nearly working already)
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