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More XP speculation fun! Predict the Civ leaders!

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  • #31
    Originally posted by monkspider
    Give me Saladin any day Boris.
    Also, there is no way they will pick Dido over Hannibal. That would be like picking Joan of Arc over Napoleon...oh wait a minute...
    Oh, and who suggested DIDO? She wasn't even real!
    Tutto nel mondo è burla

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    • #32
      How about this as an idea? Multiple leaders per civilization like good ol' Civilization 2. Each civilization could have a male and female leader. Of course, I think this would make the various civs lose the kind of personality that a single leader gives them. I mean, in any game, there's usually somebody who pisses me off (and then there are those *coughs* Mao *coughs* who bother me continuously), but there won't be that sort of personal antagonism. They'll become somewhat impersonal. But it would be a solution to the problem.
      Dom Pedro II - 2nd and last Emperor of the Empire of Brazil (1831 - 1889).

      I truly believe that America is the world's second chance. I only hope we get a third...

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      • #33
        The ultimate limiter of civs is the silly fancy graphics. No way there will ever be multiple official leaders.
        Good = Love, Love = Good
        Evil = Hate, Hate = Evil

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        • #34
          Originally posted by Boris Godunov


          Oh, and who suggested DIDO? She wasn't even real!
          That's true. But since this game is a fictional rewriting of history, that's not going to stop them if they decide to go ahead with their sense of "political correctness".

          Personally, I'd rather see Hannibal in as well, but we are talking about people who chose Joan of Arc above Napoleon. How can we be sure they won't pull something like that again?
          "Corporation, n, An ingenious device for obtaining individual profit without individual responsibility." -- Ambrose Bierce
          "Any society that would give up a little liberty to gain a little security will deserve neither and lose both." -- Benjamin Franklin
          "Yes, we did produce a near-perfect republic. But will they keep it? Or will they, in the enjoyment of plenty, lose the memory of freedom? Material abundance without character is the path of destruction." -- Thomas Jefferson

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          • #35
            I personally think that Civ should think about discarding the leaders entirely.



            Now hear me out! While it's all cool an' stuff to go up against Elizabeth, Ghandi and Bismarck and what not, I think it unintentianally belittles the epic scope of the game. That's because one of the big things about history is the rise and fall of leaders and the succession of monarchs, etc. I would rather see a EU-style system of there being multiple monarchs for your Empire. Implementing that would, of course, be difficult, and you would have difficulty in the early stages where a turn is 20 years...but I think it would be neat.

            Yeah, that means no leader heads at all. Oh well...
            Tutto nel mondo è burla

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            • #36
              Simple solution to the turn increments in the early years: Dynasties. Not one leader but a family of leaders over a given number of turns. That could work. The real trouble comes when you get into democracies and such where the turn over for leaders is so high by comparison to a monarchy.
              Dom Pedro II - 2nd and last Emperor of the Empire of Brazil (1831 - 1889).

              I truly believe that America is the world's second chance. I only hope we get a third...

              Comment


              • #37
                Yeah but what about having Democratic Elections?

                Say, every 5 turns your government is up for "reelection." If your approval rating is over 50% at the time, you win. If it isn't, you go through a turn of anarchy before a new government is formed.
                Tutto nel mondo è burla

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                • #38
                  Originally posted by Boris Godunov
                  Yeah but what about having Democratic Elections?

                  Say, every 5 turns your government is up for "reelection." If your approval rating is over 50% at the time, you win. If it isn't, you go through a turn of anarchy before a new government is formed.
                  Nobody would want to be Democratic or Republic then.
                  Don't try to confuse the issue with half-truths and gorilla dust!

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                  • #39
                    I would, if just for the added realism. And keeping your approval rating above 50% isn't hard at all.
                    Tutto nel mondo è burla

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                    • #40
                      Boris: True, but Native American culture is STILL American Culture. The building set of the Americans in the game IS Native American. The citizen heads are Native American. Iroquois, as you say, incorporate all North American natives. But, with a slight tweak of the civilopedia wording, the AMERICAN civ, could incorporate that as well. They've got everything else needed to represent the Iroquois.

                      Who says 'America' ONLY represents the COUNTRY? Didn't you make a point to the contrary the other day regarding Germany? I'm not anti-Iroquois, I'm anti-having-two-civs-that-encompass-the-same-thing, or at least COULD.. Especially considering that all surviving Iroquois are now part of the COUNTRY, as well.

                      Saying the Iroquois were just a part of "American" culture is painfully Eurocentric.

                      Depends on your interpretation of the term "America". Native Americans are 'American culture' United States culture is "Western Culture"

                      (Sarcasm) The XP should add a Ukranian civ, preferrably super-powerful (/Sarcasm)
                      The two real political parties in America are the Winners and the Losers. The people don't acknowledge this. They claim membership in two imaginary parties, the Republicans and the Democrats, instead." - Kurt Vonnegut Jr. My (crappy) LiveJournal

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                      • #41
                        Originally posted by Mikhail
                        (Sarcasm) The XP should add a Ukranian civ, preferrably super-powerful (/Sarcasm)
                        In my modded Europe map I actually have Ukraine in it, under "Yaroslav the Great". You have to give Russia some competition in the east, after all, along with Poland. Otherwise they'd easily own every game.

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                        • #42
                          Dido?! What next. Helen of Troy?
                          Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
                          Waikato University, Hamilton.

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                          • #43
                            I think the problem with the "realism" of democratic elections is that I don't think the player personifies the leader of the government. I think the player personifies the civilization as a whole: citizens, government, army, businessmen, everything. The reason is IF the player were to represent the government, in a Democracy or a Republic, you wouldn't control the workers, you wouldn't distribute labor, you wouldn't build banks, marketplaces, temples, cathedrals, colosseums, factories, manufacturing plants, Wall Street, Cure for Cancer, Theory of Evolution, Universities (maybe), and a slew of other things. In fact, only under Communism would you be in charge of controlling all these things. Otherwise the computer would manage these affairs.

                            Furthermore, until the period of telecommunication, much of the affairs of your extended empire would be unbeknownst to you until 2 or 3 turns later... an invading army could capture a city and you wouldn't even know till two turns after because you're just the king at his capital. Your armies would act independently of your command on far-off campaigns until the invention of the radio (unless you go with them in which case your domestic affairs would be taken out of your hands). Actually, this might actually give the AI a fighting chance of winning.
                            Dom Pedro II - 2nd and last Emperor of the Empire of Brazil (1831 - 1889).

                            I truly believe that America is the world's second chance. I only hope we get a third...

                            Comment


                            • #44
                              Originally posted by Mikhail
                              Also, the Incans would NOT be just a space filler. They were a large South American empire, which had a large military (I'm sure you've heard how the Spanish killed 80,000 Incan warriors, without losing a single man).
                              This statement speaks for itself. How pathetic is that?

                              I'm not saying that the Incas did not achieve an impressive civilization. But in my opinion, compared to the other candidates out there, it is indeed a space filler. Face it, if the Incas were in Europe or Asia I don't think they'd have anywhere near as much of a chance of being included in Civ 3. Being the only South American civilization that is even moderately well-known, it gets the spot. But judging solely by merit, I'd put them way behind the Spanish, Turks, Koreans, Portuguese, Dutch, Arabs, etc.

                              I especially get upset when I see people pushing for civilizations that no longer exist and never achieved nearly as much as these JUST because they want to fill spaces. For example, the Korean civilization has been around for 5,000 years continuously, with only the past 300 years being bad ones. They made so many great scientific and cultural advances and essentially gave birth to the nation of Japan (which is already included in the game). These people also say that's there no room for them between the Chinese and the Japanese and yet take a look at how crowded Western Europe is! This is hypocrisy.

                              Judge by merit, not space.

                              Put in the Spanish, Koreans, Portuguese, Dutch, Arabs, etc. and worry about space later.

                              By the way, did you know that the Koreans defeated 1 million Chinese troops during one war leading to the collapse of the Sui Dynasty? Compare that to the Incas who lost all their men and didn't kill any of the Spanish.
                              "I've spent more time posting than playing."

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                              • #45
                                Originally posted by siredgar
                                Judge by merit, not space.

                                Put in the Spanish, Koreans, Portuguese, Dutch, Arabs, etc. and worry about space later.

                                By the way, did you know that the Koreans defeated 1 million Chinese troops during one war leading to the collapse of the Sui Dynasty? Compare that to the Incas who lost all their men and didn't kill any of the Spanish.
                                Except that already Civ 3 is not dependant upon merit, but space. The Zulus were a great civlization, but it really can't compare to many of the other civilizations of time. It, like the Iroquois was put in to round out the geographical diversity of civs throughout time. After all, I'm sure most people here would agree that Spain should have been included as opposed to the Iroquois, based solely upon merit. I'm sure that the design team at Firaxis knew this too, but for diversity of play and geographical location the Iroquios were included, and the Spanish were not. And, for the most part, the civs of Europe are basically clones of each other, when compared to the incredible diversity of other civs around the world. I mean, really, what fun would it be to play a game with Britain, France, Spain, Germany, Rome (Italy), Russia, Greece, Turkey, Holland, Portugal, Arabia, Carthage, etc. (unless, of course, you were playing on a map of Europe)? In a way I agree that the more significant civs should have been included, but in a way I agree with what Firaxis did because it makes things more diverse and interesting, instead of having no option but playing a European country, or maybe China. See what I'm saying?

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