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World War I in Europe - tracker
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Originally posted by joncnunn
Changing the Ottoaman empire's Relgious traight
Ah, be a sport jon. It was not meant for anyone to change government throughout WWI and certainly not to change government with virtually no anarchy. We do want a little bit of historical accuracy here for the sake of role playing which is going to be the key element of this game.
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Originally posted by joncnunn
On land bombardment units, I'm against giving the equivalent of artillery lethal land bombadment if artillery is adviable at the start or one tech away from anyone. (Trades)
Lethal cannons that can be upgraded to artillery instead is fine.
Serbia had lethal artillery in WWI. How else can Serbian victories against twice as numerous enemies in two epic battles be explained, let alone achieved?
Again, this game is played for the sake of role playing.
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Here is how I did it:
Ljube has access to powerful Artillery with Lethal Bombard. It upgrades from Cannon, and can be upgraded to Howitzer.
Jon's Ottomen still have the Religious trait.
Paddy has a weak-attack (4) high-mobility (2 moves, treats all terrain as Roads) Unique Unit, a slightly improved Conquistador.
Britain, Austria-Hungary, and France will be happy to know that their respective unique armoured vehicles now count as UUs and can start the Golden Age.
No more restarts (I hope ).Seriously. Kung freaking fu.
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Religious Ottomans is grossly unfair. They can switch governments while nobody else can. Strange for Ottomans, particularly because they didn't switch so easily and not without some degree of anarchy, which cost them much of their territory.
EDIT: If you agree to kylle the Ottoman religious trait, perhaps you could further increase attack or defence or both of Paddy's conquistadors. Otherwise it seems they won't be so hot against WWI infantry.Last edited by Ljube; June 10, 2005, 04:56.
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Originally posted by Ljube
Religious Ottomans is grossly unfair.Seriously. Kung freaking fu.
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Ljube, you chose the weakest civ in this scenario, nobody forced you. Nothing will change that, so what is your problem?
Besides, a govenment change after Despotism only makes for a cashflow difference. It is hard for a small country to get more production out of it, especially if one has to do research instead of cash-rushing things, and is in a war giving him War Weariness (which everyone will be pretty soon, I believe)...Seriously. Kung freaking fu.
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I disagree.
My problem is historically inaccurate, ultra powerful Ottoman Empire which is going to destroy Serbia when in history it shrank before Serbia. Also, in history the Serbian Government was more representative than that of the Ottomans.
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Originally posted by Ljube
My problem is historically inaccurate, ultra powerful Ottoman Empire which is going to destroy Serbia when in history it shrank before Serbia. Also, in history the Serbian Government was more representative than that of the Ottomans.
I said the same to Jon about this same game: Do not count on historical accurancy.
We play the scenario as it is. If you want your version of it, go ahead and mod the file, and start a new game based on it. I can send you the current scenario, with the Serbian UU you wanted (and I included).Seriously. Kung freaking fu.
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Ljube, you will last longer than you would if multi player games allowed more than 8 players.
In the SP one, Bulgaria is one of your enemies. In this one, you start with Bulgaria. In Mp, Italy starts divided between you, the Austrian-Hungarians, and France. One of the British islands off the coast of Turkey has a land bridge not there is the SP version.
No locked wars in the MP one, but most of the world in them in SP.
I was however shocked to see in the SP version that they hadn't marked any of the civs as AI only.
I'd have definately marked Albania as an AI only civ. (2 cities, 1 unit, starts in Anarchy. Even with Religious, with a human neighbor it's doubtful they'd live long enough to form a govt.
Serbia does not start in a WW govt. The difference an improved govt would make is in cash rushing not shield production nor happiness. Serbia is indeed the weakest player on the MP map, but the Ottomans are also weak compared to the major powers. (Germany, Austria-Hungary, France, England, Russia.)
This is still more major powers than WW II (Germany, England, USSR)1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
Templar Science Minister
AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.
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