Battle Reports
This may not really require a seperate post, but let's try to put short, but useful battle reports in the thread. With so many units and cities for everyone -- the amount of data is more than the typical PBEM.
I think just a short blurb per battle works. For example,
At City A,
Tank attacks Infantry, kills infantry, 1 HP loss for tank
Tank attacks Infantry, tank destroyed, 2 HP loss for infantry
I mean if folks want to do more...then that much better. I realize this could extend the game a bit as people really need to carve out time to play their turns, however, it will be more fun if we keep each other informed to the battles since there's no mechanism in Civ3 to review past action. It's a real shortcoming of Civ3 PBEM functionality...I hope it's fixed in cIV.
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Settlers and Razing
In your opening thread, Modo, you mentioned that there would be a fight for resources. I assume you intended to disable settlers and the "fight for resources" would be colonies. That's actually a nice touch.
However, another issue we should discuss now, and not later, is the policy of razing cities. This has been a sore point in other PBEMs I have been involved with. Some people are very against allowing the razing of cities since the ability to resettle does not exist.
I have no firm opinion on this, and will play either way the group wishes, but I think it's important that we all agree now about this policy.
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I forgot to post a few questions/issues that I was pondering last night.
Submarine bug
I think we all have submarines prowling around -- especially NATO and Warsaw Pact. When playing civ3, your battleships and cruisers can't see the opposing players subs and if you move onto the same tile as an opposing player's sub (even your allies), this becomes an automatic declaration of war. For the life of me, I don't understand why Firaxis never fixed this -- it really hurts modern naval strategy.
The net effect to my playing strategy is to not rely on submarines in peacetime as it could create a nasty little diplomatic situation that I'm not ready for. Giving up the subs hidden scouting ability is a real shame.
In some ways this makes sense historically per the Red October and other submarine incidents between NATO and Soviet Union... even the Kursk comes to mind as a recent example. However, I thought now would be the appropriate time to bring this issue up before it happens. Will open warfare just be a risk to utilizing your sub force in peacetime?
Think about the consequences -- trade and diplomatic deals get immediately cancelled. The AI could get drawn in to these situations as well --- and they are far less reasonable
Any thoughts?
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This looks like it could be pretty awesome, glad i've only got a minor role - moonbars must take ages to play his turn.
May 1961 to moonbars.
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Okay...whew. Turn 1 done.
March 1961 save to Mickeyj of the Indian Union
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Thanks Modo. I'm going to make it happen tonight. I do think this has the potential to be the best PBEM scenario I've played -- I
the time period.
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Well, you do need to set builds and move units in absolutely all cities. Took me half an hour, and I had it all planned earlier. I imagine it will be worse if you see the scenario for the first time. Take your time.
Oh, and familiy always comes first anyway.
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Modo, not at all. It is the job of the game starter to keep things moving. Absolutely no offense was taken, so no need to apologize.
You, Moonbars and Beta all indicated that it would take more than just a few minutes for the first turn. I just haven't had that much time free at home this week. Ironically, I can find a minute or two to post at work (like right now), but absolutely no time at home due to family stuff!!!
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Hey Modo. Yes Beta sent this to me on Monday and I haven't had time to go through my TURN 1. I'll try tonight.
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Sooo, did Beta send it? Did Shogun Gunner receive and play it? In other words: where is the save?!
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A room is never empty ...Originally posted by Shogun Gunner
* Shogun Gunner glances around an empty room....
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The Chinese Foreign Affairs Aithorities announce that teh save has been sent to Shogun Gunner of SEATO.
Chairman Beta must now rest after playing that turn.
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No hostilities to report.
Game set to Emperor level.
March 1961 to Chariman Beta Xi Jiang.
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