Yea, Metali has it right. Check out the DiploFAQ (in my sig) it explains war in a Diplogame. War definitely happens, but its measured and in response to something real in the game. Its not all out war from the beginning like in a duel or something. And usually people avoid early wars, but there are no hard fast rules. Except don't eliminate anyone, cause it dampens everyone's enjoyment.
Just tell a story and roleplay your civ as if you were a real world leader.
Check out the FAQ and then check out some story threads from old games. Those are quite enjoyable reads.
Just tell a story and roleplay your civ as if you were a real world leader.
Check out the FAQ and then check out some story threads from old games. Those are quite enjoyable reads.
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