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  • #76
    quote:

    Originally posted by SerapisIV on 05-18-2001 01:35 PM
    Salamanca was also a Roman settlement in its Luisitania province.

    A big complaint was the lack of more city names, in the Gamespy screenshot, they show Waukegan, a city in New Jersey of all places. In addition the Salamanca city has the color borders as Persepolis. I would definitely not say that the Spanish are a Civ3 civ yet. Which brings the total to 16, not 17. Therefore the arguements for all Civ2 (or >16) civs can not be confirmed yet


    This is all very true, plus I personally haven't seen enough evidence for the inclusion of Spain on the confirmed list. But for the reason mentioned in my above post, I still think the number is not 16, though I may have to eat my words at some point if I turn out to be wrong.
    A thing either is what it appears to be; or it is not, but yet appears to be; or it is, but does not appear to be; or it is not, and does not appear to be.--Epictitus

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    • #77
      I sure as hell would not object to more then 16, but I thik that 16 require a lot of effort as it is, in turns of giving them leaders, full diplo leader screenshots, city names, possibly unique units or attributes (if we're lucky not) and then playtesting them to make sure no bugs show up or that the uniqueness is balanced. Thats a lot of work. Look at most games with unique civs, AoK, etc., did they have as many as 16? I don't play the game but I don't think they have that many civs to playtest and debug. Debugging especially. 16 civs is a hell of a lot of effort from the start, adding more only adds more effort for a Firaxis team that only has a finite number of members

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      • #78
        I'm sure that people planning scenerios will want the Japanese civ included (or at least the required graphics).

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        • #79
          vgriph,
          Thank you very much for your correction about the number of civs in Civ 2. I got stuck on the 16 civs number question

          Locutus,
          I'm afraid «Dank U» is pretty much all the dutch I know , although I guess your question is if there are a lot of people speaking dutch in Greece? I'll keep you posted on my new detective business Thanks about all the further information.

          Serapis,
          Like senowen FIraxis made the clarification about the nnumber of the civs (saying it hasn't confirmed anything) after the gamespot review saw the light of day. I agree with your argument that each and every civ will take a much bigger amount of effort to be included in Civ 3 (uniques , leaders etc etc). Still the game is in development for 2 years now. Maybe they had time? I cannot possibly know.
          Thank you on your observation about Salamanca, this is very crucial.

          Another discomforting thing is the Waukegan city. I don't know it. Maybe only Americans know it. Why would they put it in a city name in a screenshot? Is it famous for any reason?
          This actually increases my concerns that some city names were «tampered with» and did not 100% belong to the corresponding civ.

          Slax, what you say is true. But for the needs of this thread we need concrete info to include a civ in the list.


          Due to the new facts, I believe that a complete restructure of the list is necessairy.

          Now next to the civs we must have the evidence that maybe proof of their inclusiion in civ. The civs with leaders and/or unique units are 100% in only IF we are absolutely sure about the identity of the leader or the unique.

          So, so far we know that:

          GREEKS ARE IN - City name (capital), possible unique unit (Hoplites*).
          AMERICANS ARE IN - Leader (100% confirmed), city names, unique unit (F15)
          GERMANS ARE IN - Unique unit (Panzer). Multiple text references
          CHINESE ARE IN - Leader (100% confirmed)
          ROMANS ARE IN - Leader, city name (capital), unique unit (Legion)
          FRENCH ARE IN - Leader (100% confirmed), dialogue window of the french
          RUSSIANS ARE IN - Unique Unit (Mig)
          ZULUS ARE IN - Unique Unit (Impi)
          ENGLISH ARE IN - Leader (100% confirmed)
          AZTECS ARE IN - City names
          EGYPTIANS ARE IN - Leader (100% pharaoh ), definite text reference
          INDIANS ARE IN - Leader (100% confirmed)
          MONGOLS ARE IN - Leader (100% confirmed)
          IROQUOIS ARE IN - Leader (100% indian ), city names, text references
          PERSIANS ARE IN - City names (capitol)
          SPANISH ARE IN - City name: Salamanca (which historically was once a Roman city)
          BABYLONIANS ARE IN - City name


          ----------

          JAPANESE (open for debate plz see the samurai(?) unit at http://viewer.fgnonline.com/fgn_medi...ws%2Funits.jpg

          Vikings (?) Very weak clues. See above mention URL for the boat: Viking Longboat?

          *Why do I say possible unique unit: In the screenshot Athens is building Hoplites. In greek «OPLITES» means "men-at-arms". This word is still in use today in Greece and it still means the same thing as it did in Ancient Greece.
          [This message has been edited by paiktis22 (edited May 18, 2001).]

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          • #80
            quote:

            Originally posted by paiktis22 on 05-18-2001 03:53 PM
            Another discomforting thing is the Waukegan city. I don't know it. Maybe only Americans know it. Why would they put it in a city name in a screenshot? Is it famous for any reason?
            This actually increases my concerns that some city names were «tampered with» and did not 100% belong to the corresponding civ.



            Waukegan is the city in Illinois, outside Chicago, I made a mistake. More then likely its where a Firaxis team member is from and put it in as an inside joke. Sort of like the faces of Firaxis member being advisors.

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            • #81
              quote:

              Salamanca was also a Roman settlement in its Luisitania province.


              True, but it was called Salamantica in those days. Also, it wasn't a particularly important settlement, there's probably well over 100 other Roman citynames that would be more likely to be used for the Roman civ. I'd love to hear that the Spanish aren't in the game, not because I hate them or anything but because that would solve the one-civ-too-many 'problem', but Salamantica was fairly unimportant for the Romans while Salamanca was/is a very important city for the Spanish, it would be silly to use as a Roman cityname. I tried to find other town called Salamanca, but only came up with Mexican and Puerto Rican alternatives, not likely that the name refers to either.

              Edit: never mind my second point, my mistake...

              paiktis22,
              Oh, ok. Close, I asked since when people in Greece spoke Dutch
              [This message has been edited by Locutus (edited May 18, 2001).]
              Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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              • #82
                Waukegan: an Potawatomi Indian name. Not exactly Iroquois, but they originally lived in Iroquois territory but where pushed out and moved to Wisconsin/Illinois. Maybe Firaxis ran out of Iroquois city names and went for names of related tribes? Just like with Bunyan: related to Iroquois but not actually an Iroquois village in itself.
                Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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                • #83
                  Serapis,
                  let's hope these inside jokes don't mess up the LIST

                  Locutus,
                  very immpresive research as always (if we open this detective office we'll earn huge money - following cheating wives is so much easier than finding out about the correct civs )

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                  • #84
                    I really sincerely hope that Firaxis corrects a glaring omission from the civ list in Civ II in Civ III.

                    Look at your globe today. Civ II properly included all of the largest ethno-cultural blocks which are still forces in our world today -- the English, American, Celtic, French, Spanish, German, Russian, Chinese, Japanese, Indian, Zulu (for Black Africa), and Aztec/Sioux (for Native American) -- except ONE: the ARABS!

                    Please, Firaxis, this must be corrected in Civ III! You can't have too many built in civilizations. I hope that the CELTS are still included and that the ARABS, at least, will be added.

                    How easy will it be to customize your own civilizations if Firaxis should omit these or other very significant ones? I would hope that you could add custom civs and save them for you could always play with them if you want. I would also hope that Multiplayer permits a player to play with Custom Civs.

                    Finally, please design Civ III so that any of the Civs can be played together and not restricted by color groups! I could never have a game with the Celts and the Russians in Civ II because they were both arbitrarily defined as WHITE. Let us pick ANY civs to play with FIRST and then assign colors AFTER.

                    ------------------
                    My most wanted Civ III civ which was also in Civ II: the CELTS!
                    My most wanted Civ III civ which was missing from Civ II: the ARABS!
                    [This message has been edited by Arator (edited May 19, 2001).]

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                    • #85
                      paiktis22,
                      Thanks; so true, so true...

                      Arator,
                      Well, no matter how many civs you include, people will always keep complaining they want more or different civs. I mean, in one CtP mod we indcluded 64 civs and still got complaint that certain civs were missing! I agree that the Arabs should definitely be included and the Celts would be a good addition too, but what about the Byzantines, the Dutch, the Bantu, the Mayans, the Incas, the Ottomans/Turks, the Kmer, the Jews, the Slavs, the Armenians, the Italians, the Portugese, the Parthians, the Polynesians, the Apache/Navajo, the Ethiopians, the Sumerians, the Minoans, etc, etc? There are so many civs, every selection you make is an arbitrary one. Because if you have not 16 but 32 civs, to include all/most of these, don't slightly 'less important' civs like the Belgians, the Mexicans, the Canadians or the Swedish 'deserve' a place as well?

                      I do agree though that making things customizable and non-color specific would go along way to deal with these problems, just as it has in CtP(2): in that game I (and many other CtP(2) players) adapted the list of civs to my own personal liking. It requires very little work and is very satisfying, esp. since you could choose your opponents with the Hotseat feature. Nothing cooler than to play with the same nations that fought in WW2 and kick some German butt on a random map or to re-enact the Mediterranean Ancient Age but let the Carthagians gang up with the Etruscans(sp?) and Egyptians and teach those pesky Romans a lesson (again, on a random map instead of in a scenario)
                      [This message has been edited by Locutus (edited May 19, 2001).]
                      Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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                      • #86
                        Translation of a report from the E3 expo made by the editor of one of the Israeli gaming sites, who was in the civ3 presentation :

                        "...option that allows chosing between 16 different nations(including Israel)..."


                        [This message has been edited by Eli (edited May 19, 2001).]
                        "Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.

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                        • #87
                          [quote]Originally posted by Eli on 05-19-2001 08:36 AM
                          Translation of a report from the E3 expo made by the editor of one of the Israeli gaming sites, who was in the civ3 presentation :

                          "...option that allows chosing between 16 different nations(including Israel)..."




                          Eli this is very very importand. So, to make sure I understand correctly does this site says that:

                          _there will be 16 civs in the game period
                          _and that the Israelis are in 100%?

                          Eli, if the article includes any new screenshots can you give us the URL?


                          [This message has been edited by paiktis22 (edited May 19, 2001).]

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                          • #88
                            quote:

                            Originally posted by Locutus on 05-18-2001 06:28 PM
                            True, but it was called Salamantica in those days. Also, it wasn't a particularly important settlement, there's probably well over 100 other Roman citynames that would be more likely to be used for the Roman civ. I'd love to hear that the Spanish aren't in the game, not because I hate them or anything but because that would solve the one-civ-too-many 'problem', but Salamantica was fairly unimportant for the Romans while Salamanca was/is a very important city for the Spanish, it would be silly to use as a Roman cityname. I tried to find other town called Salamanca, but only came up with Mexican and Puerto Rican alternatives, not likely that the name refers to either.

                            Edit: never mind my second point, my mistake...

                            paiktis22,
                            Oh, ok. Close, I asked since when people in Greece spoke Dutch
                            [This message has been edited by Locutus (edited May 18, 2001).]



                            Brrr... I hope Spanish will be in Civ3! Resolving the debate about Salamanca and Spanish, there were two little Iberian settlements in the place where nowadays Salamanca is, called Helmantica and Salmantica, that were conquered by Carthaginian Hanibal armies around 220 a.C. Romans invaded these settlements 100 years after.

                            I think that, avoiding the official promises, Civ3 probably will have more than 16 civs. One of the problems of Civ1 and 2 was the limited number of countries to make realistic scenarios (remember the "neutral countries" in ww2 scenario or "Greek cities and allies" in the Roman scenario).

                            Or, may be, I will be able to eat my words.


                            ------------------

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                            • #89
                              Eli,
                              No offense, but I seriously doubt that, that must be a mistake. I'm more than willing to believe that there are 16 civs and also that the Israeli (or Jews, whatever) are a civ in the game but both at the same time? I don't think so. Sure, the Jews were an important civ but not as important as Spain, Phoenicia/Carthage, Persia, Japan or even Arabia (I hope that doesn't offend you too much). I think that all Civ2 nations are much more likely to be included than Israel. Maybe Judea or Jerusalem is in as a Roman or Persian city but I'd need very convincing evidence to believe that Israel as a civ is in.

                              Poldavo,
                              I do think the Spanish *should* be in as they were once the biggest empire on the planet, but the 16 number is the only solid number we heard so far and the evidence on Spain is weak, so I fear the worst.

                              Yes, I'm aware of the history of Salamanca, I didn't see the other settlement and Hannibal's conquest as very relevant in this case but you are right of course.

                              The total number of civs will have no effects on scenario makers, it's the number of civs that can be played with at the same time that matters for us, but that's a different story altogether. Now I'm spoiled with CtP's 32 civs at the same time I sure hope that Civ3 will have at least as many, preferably even more (offically or unofficially). It may sound unbelievable to Civ2 players but in some cases even 32 isn't enough (I came to the conclusion that for a great 20th century world scenario you need 35-40 civs and a really, really big map)
                              [This message has been edited by Locutus (edited May 19, 2001).]
                              Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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                              • #90
                                We don't know anything about minor civs. The phrase was used in a preview, never elaborated and hasn't been mentioned by Firaxis at all. Apolytoners, have thrown out ideas of them being barbarians or civs with weaker AI and no full diplomacy, but again, Firaxis has never said anything for or against minor civs

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