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Another unrealistic feature of Civ3

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  • #16
    Szwajcaria przecierz produkuje scyzoryki

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    • #17
      epics , the idea is that roads encourages trade. Having 20 roads around a city makes sense if you think about those tiles as 20 km2 of land filled with villages and suburbs.
      Don't eat the yellow snow.

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      • #18
        I do agree that infrastructure should be more important in civ3...but a small empire isn't that bad...as long as OCC wins are possible, I believe in the power of infrastructure
        www.civforum.de

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        • #19
          Infrastructure(buildings) ARE important. Try managing 20+ cities without them.
          Don't eat the yellow snow.

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          • #20
            Originally posted by Mazarin
            I do agree that infrastructure should be more important in civ3...but a small empire isn't that bad...as long as OCC wins are possible, I believe in the power of infrastructure
            Sure, a OCC is VERY possible in Civ3 due to the way it's set up. If I only want to play a short game, then its fun to be Luxemborg ! Its possible to make one city as good as a whole AI empire, just through having perfect infrastructure. You only have big problems if you can't get iron and coal - I NEED my railways

            -Jam
            1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
            That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
            Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
            Taht 'ventisular link be woo to clyck.

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            • #21
              buy them...as you only have one city, you can get them very cheap (as well as luxuries btw)...I played a OCC on the last CivFanatics GOTM and had to buy coal to get enough production for the UN....but you event don't need this, if you want to make 20k culture
              www.civforum.de

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              • #22
                If only they would sell them to me (revenge for the last game where I had "all the coal in the world" tm)

                -Jam
                1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                Taht 'ventisular link be woo to clyck.

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                • #23
                  what does OCC means????

                  randomhero:
                  no masz racje, ale zapomnia³es jeszcze o zegarkach

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                  • #24
                    OCC = One City Challenge. To win the game with only one city.
                    Don't eat the yellow snow.

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                    • #25
                      So you have to raze any conquered cities?

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                      • #26
                        I think the problem here is that the game does not currectly model the actual population densitities obseved on planet Earth. I haven't tested this, but I think the highest total population in a random/Earth civ3 game is between 500 million and 1 billion. Less than 20% and possibly as low as 10% of the actual Earth population. The game also dont not make it worthwhile to have 30+ size cities. In the game u lose production, gain pollution, and the entertainers do not provide suffient benefit to justify making the cities larger. To solve this is simple: Increase the value that taxman/scientists can provide with certain techs (like the DyP scenerio). Here's another idea. Have a specialist which produces SHIELDS, but only allow these specialists in cities 20+. Make modern ears costs higher to offset additional shields.
                        Citizen of the Apolyton team in the ISDG
                        Currently known as Senor Rubris in the PTW DG team

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                        • #27
                          epics:

                          no i przeciez zapomnielismy o serze!

                          We better stop this.

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                          • #28
                            Originally posted by HolyWarrior
                            So you have to raze any conquered cities?
                            No, you don't conquer any cities.
                            Lime roots and treachery!
                            "Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten

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                            • #29
                              No, you don't conquer any cities.
                              Conquest OCCs on small maps are great fun
                              www.civforum.de

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                              • #30
                                well if your on about how civ is unrealistic... just think of the tech tree. the wheel for example.
                                it was only in columbus' time that the wheel came to the americas, asia, japan, china, india, africa. only europe and arabia had the wheel.
                                if you want it realistic then you need civ specific techs.

                                but then civ would be no fun, as it's all about what would be if....

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