Originally posted by CerberusIV
What I have just realised is that I would like submarines to bombard naval units, not attack. That would be more realistic and would work with my approach of giving destroyers the "see invisible" ability. The problem is that the AI would use subs to bombard tile improvements. It would be nice to have separate land and sea bombardment (they are rather different things in reality).
What I have just realised is that I would like submarines to bombard naval units, not attack. That would be more realistic and would work with my approach of giving destroyers the "see invisible" ability. The problem is that the AI would use subs to bombard tile improvements. It would be nice to have separate land and sea bombardment (they are rather different things in reality).
hi ,
simple ; take a nuclear sub , put some long range (!) cruise missiles on them and you are in , .....
you can even make a special sub launch rocket with the editor , .....
have a nice day
simple ; take a nuclear sub , put some long range (!) cruise missiles on them and you are in , .....
you can even make a special sub launch rocket with the editor , .....
have a nice day
Destroyers should see moving subs much earlier, but only see none moving subs when they are one tile away. The subs have to wait, but when the enemy arrives, deliver a deadly portion og explosives
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