it's a "rerun", but with a bit different choices...
results below
[This message has been edited by MarkG (edited November 22, 2000).]
results below
[This message has been edited by MarkG (edited November 22, 2000).]
quote:![]() Originally posted by Narck on 10-30-2000 07:25 PM Interesting comment from Monk in the list of comments ![]() Anyway, I note that some people actually want more than 64 civs... What I want to know is: WHY??? Is a game with that many civs enjoyable to play, or, for that matter, playable at all? I have some serious doubts about this ![]() |
quote:![]() Originally posted by jrhughes98 on 10-30-2000 08:09 PM Yes, Narck! We want more civs because it enhances the top 3 aspects that Civ fans feel are most crucial: AI, Customisability, and Diplomacy. And on a personal note, I feel realism is most important, and this will also add realism to the game. ![]() |
quote:![]() RISE AND FALL OF EMPIRES!!! ![]() |
quote:![]() Originally posted by Narck on 10-30-2000 10:45 PM And you don't think this option would make the games way too long, and complicated? I don't know, I think there should be a lower limit than 64 or even higher... I have a feeling it's going to add too much realism to the game (as in: games will take FOREVER to complete - I don't think I would like that) ![]() |
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