If they implemet PBEM correctly then there is no reason not to allow a very large number of players on a very large map.
a PBEM capable mode of play could run one turn a day. each player submits their turn orders to the server via email or whatever mecahnisim the server host can deal with and then all the reports and updates are sent out after the turn is proccessed.
This is how multiplayer strategy games have been played for years, except for Empires, and I mean the orginal game from 1972 that ran on a VAX ... not the single player DOS game.
These one turn a day games last for a long time and lots of people like it that way. It allows for indepth diplomacy and trade, something you just can't get in RTS or in the current CivII multiplayer enviroment.
100 countries on a 1000x1000 grid would be a blast. If the gmae options allowed players to come into a game in progress then it could last for years ... what's wrong with that as an option?
a PBEM capable mode of play could run one turn a day. each player submits their turn orders to the server via email or whatever mecahnisim the server host can deal with and then all the reports and updates are sent out after the turn is proccessed.
This is how multiplayer strategy games have been played for years, except for Empires, and I mean the orginal game from 1972 that ran on a VAX ... not the single player DOS game.
These one turn a day games last for a long time and lots of people like it that way. It allows for indepth diplomacy and trade, something you just can't get in RTS or in the current CivII multiplayer enviroment.
100 countries on a 1000x1000 grid would be a blast. If the gmae options allowed players to come into a game in progress then it could last for years ... what's wrong with that as an option?
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