Originally posted by Pyrodrew
Not necessarily. I was always hoping for a balance of power...
Civ A = Power 10
Civ B = Power 4
Civ C = Power 2
Civ D = Power 2
Civ E = Power 2
Civ F = Power 3
Modern Age... you are Civ A... you steamroll... you win... heck you can even get other weaker Civs to help you or cause a fight between 2 weaker Civs. A balance of power would make the weaker Civs realize that they must team up (obtain a Power >10) against Civ A if they wish to try to win in the Modern Age. Civ D dedicating all it's efforts to fight Civ E is futile.
If Civ A is 10 days from launching a spaceship & other Civs do not have any spaceship technology, then stopping Civ A is those Civs trying to win. A simple if x < 10 would do, no?
Not necessarily. I was always hoping for a balance of power...
Civ A = Power 10
Civ B = Power 4
Civ C = Power 2
Civ D = Power 2
Civ E = Power 2
Civ F = Power 3
Modern Age... you are Civ A... you steamroll... you win... heck you can even get other weaker Civs to help you or cause a fight between 2 weaker Civs. A balance of power would make the weaker Civs realize that they must team up (obtain a Power >10) against Civ A if they wish to try to win in the Modern Age. Civ D dedicating all it's efforts to fight Civ E is futile.
If Civ A is 10 days from launching a spaceship & other Civs do not have any spaceship technology, then stopping Civ A is those Civs trying to win. A simple if x < 10 would do, no?
I can't remember exactly how they were in civ 2, but couldn't have been as bad as civ 3. The difference between grasslands and jungles is very unbalanced, oh well good think civ 3 is SP only.
Comment