This the truth... and is not out of here (in fact is inside)
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Destroy tile improvements
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Originally posted by Anunikoba
SMACx really did a good job of dealing with tile bombardment.
In fact, SMACx did a really good job with a lot of things that seemed to have been axed in CIII. I wonder what changed at Firaxis to make this so?
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What's with the enemy territory movement restriction? I know they won't sell me tickets to their trains, but how do they keep me from using their roads? Mines? Roadblocks?
That's an idea, after researching, say, replaceaple parts, enemy movement in my (border?) territory would be seriously hampered, units even taking damage from minefields.I've allways wanted to play "Russ Meyer's Civilization"
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Merely speculating here, but the presumtion is that any invader would encounter obstacles. Things would be placed in the way to slow them down, they would have to do some mine sweeping, even if no mines existed (they would not know that). They would not know their way around and have to check maps, which could be out of date, etc.
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