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Gunter's poll for: Which level do you play? v2

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  • #46
    Or a rubber keyboard


    Those actually do exist. We have them at work, in the mobile testing labs. They need computers outdoors - testing bridges, light-houses and other humid places.

    They do exist. But I'm not so sure about rubber monitors...
    I'm not a complete idiot: some parts are still missing.

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    • #47
      Hey, I want one!!! I could hit my keyboard instead of my monitor! I admit it is not as satisfying as slapping the screen, but still, very refreshing
      "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
      --George Bernard Shaw
      A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
      --Woody Allen

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      • #48
        Originally posted by aaglo
        Once I built a veteran battleship. I straight away went to attack a Greek veteran Fregate with it (not bombard - straight foward to-kill attack). I won, barely, with only one hitpoint left. That was some tough Fregate.

        Has anyone lost a battleship when attacking fregates?
        Bah... frigate... I lost my battleship to a galley! It was a badly damaged veteran battleship (1hp) and veteran or elite (not sure) galley at full health. I thought, ok, only 1hp... but Jesus, it's just a galley! Then, I must have laughed... what happened was just so funny!

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        • #49
          I think Firaxis should include a disclaimer in civ3's license agreement:

          In no event will Firaxis be liable for any damages caused to the player's monitor while playing civ3. We strongly recomand that players should buy a rubber monitor and/or keyboard to avoid unpleasant consequences while playing the game
          "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
          --George Bernard Shaw
          A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
          --Woody Allen

          Comment


          • #50
            Originally posted by Tiberius
            I think Firaxis should include a disclaimer in civ3's license agreement:

            In no event will Firaxis be liable for any damages caused to the player's monitor while playing civ3. We strongly recomand that players should buy a rubber monitor and/or keyboard to avoid unpleasant consequences while playing the game


            Yep,indeed !

            Othewise some boxing gloves could do the same

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            • #51
              I play mostly at emperor (if I have time to play, that is), with few sidetracks in the two adjacent levels. For instance, right now I have a nice monarch challenge on an icy island (see strategy forum), trying to prove that an experienced player always can beat monarch.

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              • #52
                diety, although i loose over 80% of my games. i prefer the challenge to winning.

                never managed to beat the AI at diety on a tiny map. on small only once and on standard fairly often...

                edited for corrections in text
                - Artificial Intelligence usually beats real stupidity
                - Atheism is a nonprophet organization.

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                • #53
                  Originally posted by sabrewolf
                  never managed to beat the AI at diety on a tiny map. on small only once and on standard fairly often...
                  On tiny maps it's all about military tactics in early wars. Try a duel (only 2 civs) on a tiny 80% water pangea, that are good training conditions. If you got the touch to it, add another civ, and then another one and you're there .

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                  • #54
                    ah, well i always play with all or all-1 civs, so on tiny that's 4-5 oponents. on diety they have iirc 4 defensive, 2 offensive, 2 workers and 2 settlers... i don't have a chance in a rush against these forces (except in very very lucky conditions, e.g. when my scout found 2 settlers and 2 warriors (upgraded to swordsmen))

                    can you beat the AI on tiny maps with the max. possible civ-amount?
                    - Artificial Intelligence usually beats real stupidity
                    - Atheism is a nonprophet organization.

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                    • #55
                      I see I'm the only one without a logo beside my name.

                      Could you please tell me the procedure to achieve this target?

                      I have just started again to play Civ 3 since 1 year and I'm just starting to talk like ...the game !

                      Propose a deal:

                      Do you want to excange your tech data about to post a logo with my girl-friend territory map ?

                      Gunter

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                      • #56
                        @ Gunther:

                        all you want to know

                        Now, give me that map!!!
                        Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                        Then why call him God? - Epicurus

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                        • #57
                          Originally posted by sabrewolf
                          ah, well i always play with all or all-1 civs, so on tiny that's 4-5 oponents. on diety they have iirc 4 defensive, 2 offensive, 2 workers and 2 settlers... i don't have a chance in a rush against these forces (except in very very lucky conditions, e.g. when my scout found 2 settlers and 2 warriors (upgraded to swordsmen))

                          can you beat the AI on tiny maps with the max. possible civ-amount?
                          Tiny maps have a default of max. 3 opponents (unless modded).

                          And I wouldn't say, that I can beat the AI on deity on tiny maps. I did it, for instance in the "1337" challenge, but on many other tries I failed. But I don't play much on deity, maybe I'm not masochist enough.

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                          • #58
                            I seem to recall that firaxis as said that no change to the combat resolution occur for the level of the game. The imposition is for combat with barbs, that is effected by level.
                            Dominae's point is well taken, you would need thousands of runs to make any meaninful conclusions. I am no statistican, but I would think standard deviation would allow for some fairly good size runs of observation that are way out of the norm.

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                            • #59
                              Originally posted by Dominae


                              How do you win?

                              Hm, maybe I should make myself a little clearer: do you win via Space Race, or Diplomatic victory, or Culture, or what?


                              Dominae
                              I've won all of those ways. I've been in situations where I was forced to build the spaceship, and the like. Now that's exciting.
                              "I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
                              -me, discussing my banking history.

                              Comment


                              • #60
                                Originally posted by vmxa1
                                Well what does warless really mean. I have played games that you are at war most of the time and never start any of them, so does that make it a warless game? I men, they will attack sooner or later and if you do not agree to peace, it can last as long as you like. You can get them to start a war very easy, especial after ou get espionage. I guess if you do not increase you holding by war that may be one thing.
                                Warless, when I say it, means I don't start wars and I don't take cities. I don't sign MPP's or alliances, so I can't make the AI fight each other for me. I only take cities if I founded them. I try to stop wars if I can (I'll sign a peace treaty for free, but I won't (necessarily) pay for one). I won't give up stuff to prevent a war, unless I deem it prudent. I build, build, build. Random civ, so what I build first depends, but I almost always expand with tons settlers ASAP, undefended (<-- will not work in MP).
                                "I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
                                -me, discussing my banking history.

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