Ah the joys of repetitive drills. We just turned out our 10th warrior general. What was the time. 14:32. Not acceptable, we must get better. 12:00 is doable. Run the drill again.
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I can't believe this..
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Originally posted by Tuberski
MING?! In a Civ 3 forum?! You aren't actually getting interested in PTW are you?Keep on Civin'
RIP rah, Tony Bogey & Baron O
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Originally posted by Ming
To your first point... I am a mod for this forum... and to your second point, I can only answer, no comment
I know your a mod, but if you aren't banning, you don't usually bother.
Of course, you DID mention Civ2 MP in your post.......Don't try to confuse the issue with half-truths and gorilla dust!
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I used to be very active... and then I got bored playing the AI. I went back to playing Civ II MP, because playing other humans is far superior to playing a stupid AI. I look forward to the release of PTW... and I truely hope they deliver a sutible replacement for Civ II MP
But back to Zachriel's point...
"If there is no defense to the rush, then Civ ceases being a strategy game."
This thread has now gone full circle.
HappySunShine states in his first post that the random nature of combat negates the rush strategy... And he was wondering if it was going to be fixed. So yes... according to probably the best master of the rush strategy... there is a defense against it now... a more random combat systemKeep on Civin'
RIP rah, Tony Bogey & Baron O
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Originally posted by Ming
HappySunShine states in his first post that the random nature of combat negates the rush strategy... And he was wondering if it was going to be fixed. So yes... according to probably the best master of the rush strategy... there is a defense against it now... a more random combat system
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Yes, ranodm factor makes early rushes more risky.
And I don't think that it's problem.
This is TBS not RTS.
Of course, if you realy like early rushes, then it's your problem.
Since you'll need to chnage your stratgey a little.
(if you are going to win)
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Originally posted by jimmytrick
Good point Ming.
MY GOD... JT AGREES WITH ME...
And I will build tons of warriors too... Granted, they will die more often than stronger units, but nowhere near as bad as they do in the Civ II combat model. In Civ II, they are almost worthless in terms of combat. In Civ III, they can be very effective early in the game.Keep on Civin'
RIP rah, Tony Bogey & Baron O
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Ming...I agree.....now repeat after me....AZTEC!
-=Vel=-
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