I think the units AI are either set permanently to offensive or defensive status... they can't switch back and forth had to do with the AI upgrading units.
If I am correct, as the AI builds units they are built for a role on a unit by unit basis. So when it builds 10 Riflemen, 8 may be for defensive use and 2 for offensive. When they upgrade in 1.21, the unit can switch from defensive to offensive. That can result in the AI being swamped with 'offensive' foot units and not building fast units.
With 1.29, that role is frozen when the unit is built. Thus we should see more AI cav and tanks.
Someone who knows better may correct me if I have got this wrong.
If I am correct, as the AI builds units they are built for a role on a unit by unit basis. So when it builds 10 Riflemen, 8 may be for defensive use and 2 for offensive. When they upgrade in 1.21, the unit can switch from defensive to offensive. That can result in the AI being swamped with 'offensive' foot units and not building fast units.
With 1.29, that role is frozen when the unit is built. Thus we should see more AI cav and tanks.
Someone who knows better may correct me if I have got this wrong.
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