Re: Still one fatal flaw not resolved
I always thought that if they would just add an upkeep cost for roads and railroads then it would stop making sense to plaster them everywhere and you'd only place them where you absolutely needed to, i.e. to connect cities to each other and to resources. Oh well, I'm dreaming again.
Originally posted by Colwyn
Also hate road/rail sprawl + no terain bonus's should be like CTP ie as per needed only ie mainly connecting cities resources etc. (though railroads gave a bonus there too)
Workers are a pain and a waste of time, public works as per CTP is definetly needed.
I just can's see why the game needs to turn every inch of the planet into railroads and plains. Looks ugly and unreal.
If the above things were done the game would be very good (events and the ai always not building a large enough army later in the game aside)
Also hate road/rail sprawl + no terain bonus's should be like CTP ie as per needed only ie mainly connecting cities resources etc. (though railroads gave a bonus there too)
Workers are a pain and a waste of time, public works as per CTP is definetly needed.
I just can's see why the game needs to turn every inch of the planet into railroads and plains. Looks ugly and unreal.
If the above things were done the game would be very good (events and the ai always not building a large enough army later in the game aside)
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