Originally posted by notyoueither
Hmmm. I've changed my mind a bit about air ranges. I think it is an absolute must for ships to be able to get out of the range of stationary airbases with a single turns movement. Fleets need to be able to disengage. Especailly with lethal bombardment.
With ships moving all terrain as roads, that is accomplished and things are 'balanced' by giving BB 3 or 4 movement and Blitz.
Hmmm. I've changed my mind a bit about air ranges. I think it is an absolute must for ships to be able to get out of the range of stationary airbases with a single turns movement. Fleets need to be able to disengage. Especailly with lethal bombardment.
With ships moving all terrain as roads, that is accomplished and things are 'balanced' by giving BB 3 or 4 movement and Blitz.
Maybe need further range for recon than for bomber missions. I have no problem with bomber missions being 8 tiles, but do with recon limited to 8 tiles.
Have not tried all terrain as roads. What exactly does this do? How does Blitz effect
ships/aircraft?
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