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Firaxis - Listen Please!!!

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  • #31
    Originally posted by The Rook
    I prefer the previous suggestion about not being able to raze a city above pop 7. That would work for me. The question is, will the AI be able to cope? Would it just not raze the city at all?
    Hurricane's suggestion would probably work, and simple is better -- especially for the AI, as you mentioned.

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    • #32
      All i was saying was that it shouldnt be possible to instantly wipe a huge modern metropolis off the face of the earth within the space of one turn so thats its as if the city had never even existed in the first place.

      To those of you saying its my strategy which should be adjusted, the scenario i mentioned of a single cavarly being able to raze a size 21 city was just a hypothetical, i would never actually be foolish enough to leave such a city undefended.

      While I agree that there should be some razing, as it did occur at times in history, there should be limits as has been mentioned already for realism's sakes.

      As far as people saying i should just learn to play the game as it is, and that i only complain cause i cant properly play the game ... if somehow there was a death ray gun in the game that could cause an entire continet to sink into the water, could I learn to play the game anyway? ... certainly ... but would such a weapon be realistic (no it would not be) and would it annoy the living heck out of me every time i see it used?, ... yes. This is the same case with giving single units the ability to make cities of any size and complexity dissapear off the face of the earth in only a single turn.

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      • #33
        You are 100% correct, choir boys notwithstanding.

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        • #34
          Originally posted by whosurdaddy
          To those of you saying its my strategy which should be adjusted, the scenario i mentioned of a single cavarly being able to raze a size 21 city was just a hypothetical, i would never actually be foolish enough to leave such a city undefended.
          Whew! Thank goodness you didn't leave millions of people undefended from the enemy hordes. I for one didn't believe it for a minute.

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          • #35
            Originally posted by Zachriel


            Whew! Thank goodness you didn't leave millions of people undefended from the enemy hordes. I for one didn't believe it for a minute.
            Good to know that when the times get tough, ill be able to turn to you, my loyal defenders (wiping tear of happyness from eye)

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            • #36
              Originally posted by whosurdaddy
              As far as people saying i should just learn to play the game as it is, and that i only complain cause i cant properly play the game ...
              ...and the rest of what you said. Yeah sure, the whole idea is strategy, but if there is some aspect of the game that you see as just pointless effort (or whatever) and you can offer some suggestion and open up dialog for other suggestions, then that is constuctive. I mean you are not handing a blanket "this is stupid, so CIV III sucks!" (Whiners all!)

              I can see how a raze-fest could really make for a boring game! I have been lucky and not expereinced that yet. I only use it on those cities that are jammed between my less developed perimeter cities - and only after war is declared for some other reason. No sense in letting an opportunity go by!

              You realize that everyones an individual and some people might like it, but you don't - so let's make it a preference option. I like the suggestions about city size and year limitations as opposed to just "on or off". But yes, allow full off as well for those that just don't want it. Would be nice if FIRAXIS listened (wishful thinking?)
              You have not converted a man merely because you have silenced him.

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              • #37
                Originally posted by whosurdaddy

                Good to know that when the times get tough, ill be able to turn to you, my loyal defenders (wiping tear of happyness from eye)



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                • #38
                  Originally posted by Primus40


                  ...and the rest of what you said. Yeah sure, the whole idea is strategy, but if there is some aspect of the game that you see as just pointless effort (or whatever) and you can offer some suggestion and open up dialog for other suggestions, then that is constuctive. I mean you are not handing a blanket "this is stupid, so CIV III sucks!" (Whiners all!)

                  I can see how a raze-fest could really make for a boring game! I have been lucky and not expereinced that yet. I only use it on those cities that are jammed between my less developed perimeter cities - and only after war is declared for some other reason. No sense in letting an opportunity go by!

                  You realize that everyones an individual and some people might like it, but you don't - so let's make it a preference option. I like the suggestions about city size and year limitations as opposed to just "on or off". But yes, allow full off as well for those that just don't want it. Would be nice if FIRAXIS listened (wishful thinking?)
                  Who here is whining??? I stated why I think razing was a bad idea, and stated some alternatives such as dissallowing razing or making it a more complicted affair (i.e. takes a certain number of turns to raise certain size cities whatever). And of course, I completely agree that since some people like it and some don't, then it should be a preference, and there u go, if it is an option, then everyone can be happy.

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                  • #39
                    All I see whosurdaddy asking for is a simple on/off toggle for one feature of the game. There is nothing ignoble about his request. It falls under the same idea of being able to toggle certain victories on or off or being able to select map options. It is not a difficult bit of coding and is quite a reasonable to include to alter game play. For some, it might make the game seem easier while for others the game would become more difficult.
                    "Our lives are frittered away by detail....simplify, simplify."

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                    • #40
                      Originally posted by Grrr
                      I agree, for the sake of good scenario creation, this needs to be switch offable.

                      Swtich offable????

                      Don't try to confuse the issue with half-truths and gorilla dust!

                      Comment


                      • #41
                        Whoa, whoa... before this gets outta hand! I was AGREEING with you! I just didn't want to quote the entire comment. I was adding to it. My point was that what you are saying / doing is constructive... those that use something they don't like to blanket statement "so CIV III sucks!" are the whiners!

                        Then went on to compliment you on realizing that everyone is an individual and that it should be an option etc...

                        Sorry for the misconstured method of the post. Seemed clear to me at the time. Will try to do better next time.
                        You have not converted a man merely because you have silenced him.

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                        • #42
                          Originally posted by whosurdaddy
                          All i was saying was that it shouldnt be possible to instantly wipe a huge modern metropolis off the face of the earth within the space of one turn so thats its as if the city had never even existed in the first place.
                          I do agree with this don't get me wrong, especially when a nuke doesn't destroy the entire town. Yes, a town might survive a nuke,parts of it anyway, but a horseman being able to raze a town and not a nuke IS kind of silly.
                          Don't try to confuse the issue with half-truths and gorilla dust!

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                          • #43
                            Originally posted by Primus40
                            Whoa, whoa... before this gets outta hand! I was AGREEING with you!
                            And England attacks France over a misinterpreted communication. The Iroquois come in on the side of France, while Japan attacks India just for the heck of it. Soon the whole world is at war.

                            Meanwhile, the peasants in Egypt rise up and overthrow the government over a comment made by Cleopatra concerning the luxury rate being too high.

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                            • #44
                              Didn't you station a garrison in the city?
                              No. I thought you did. Didn't you?
                              You mean we have forty tank divisions and not one lousy rifle unit in the city?
                              Let's hope the enemy doesn't find out.

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                              • #45
                                Could this be why I tend to get the short end in dipolmacy in my games????
                                You have not converted a man merely because you have silenced him.

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