I'd like to point out that most of your counter arguments did occur to me:
However, I look at it this way: Those ancient civs, if given a chance, might have survived long enough to evolve into something else. Even the ancient german barbarians eventually became germany, the gauls france, etc etc. If you see the Romans get wiped out by the Germans in the late ancient era, all of sudden your game is starting to match reality.
However, the equivelent in the Americas would be the English & French (where are the spanish??) invading the Iriquoi and eliminating them in the industrial era. I just can't see the Americans fitting into the span of history concept without some unique (and currently non-existant) splitting of civs built into the game. This is primarily because of the strange circumstances under which they came into existance.
Now, that's a personal thing, not a *game design flaw*. I just get jarred every time I see Lincoln's face popup, thats all.
Originally posted by Fitz
Although given that the game runs from Ancient to Modern times, a counter argument could just as easily be made for any of the most ancient civs (babs, greeks, romans & egyptians). *shrug*
Although given that the game runs from Ancient to Modern times, a counter argument could just as easily be made for any of the most ancient civs (babs, greeks, romans & egyptians). *shrug*
However, the equivelent in the Americas would be the English & French (where are the spanish??) invading the Iriquoi and eliminating them in the industrial era. I just can't see the Americans fitting into the span of history concept without some unique (and currently non-existant) splitting of civs built into the game. This is primarily because of the strange circumstances under which they came into existance.
Now, that's a personal thing, not a *game design flaw*. I just get jarred every time I see Lincoln's face popup, thats all.
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