The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Ya know... I would have thought that a civver and scenario builder of the prestige of Captain Nemo would have managed to influence the Firaxis programmers, but it appears not. I remember when Civ3 was still in the works, Captain Nemo put a big long list detailing what he'd like to see in Civ3, and just about none of it was actually carried out. In that list was a request for several tile improvements that didn't necessarily have a function, but could be assigned one by a modder. That would have been nice because then we could make canals and things like that. Of course, the programmers would have to give us a "canal" option, but I suppose it doesn't matter cuz they didn't give us any of it.
Dom Pedro II - 2nd and last Emperor of the Empire of Brazil (1831 - 1889).
I truly believe that America is the world's second chance. I only hope we get a third...
On a world sized 100x100 the width of a square (measured around the equator) would be 40.000/100=400km give or take a few.
However, to me that's not relevant I still want the ability to bridge narrows between islands and/or continents.
I'm not sure if the tile size changes by map size , but on the map I was playing on, according to f11, my city of size 9 tiles, was 900 sq miles, therefore each tile is only 100 square miles. Smaller map = smaller world
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