I would like to see the abilty to cross three tiles with a canal more then two , but I could live with two, heck I would be delighted with the abilty to do it to a one square piece of land.
I would say the canal could be rendered useless , but would not be destroyed. In real life it would take longer to fill a canal then to make one so this would make sense. You would in essence fill in enough to stop it from working. Ships already in the tile would be allowed to finish their route unharmed.
I would say that land units could not fight sea units in the canal. I like the bridge idea , so if bridges and canals were implemented then you would have to build a small bridge over the canal to get over it.
The canal would be just like roads , people with whom you have ROP with can use them , but people who you dont have ROPs with cant. If that land was taken from me it would be the property of the AI who took it. If they destroyed my city near it , then it would be available to all units ( Water units of course).
I would say the canal could be rendered useless , but would not be destroyed. In real life it would take longer to fill a canal then to make one so this would make sense. You would in essence fill in enough to stop it from working. Ships already in the tile would be allowed to finish their route unharmed.
I would say that land units could not fight sea units in the canal. I like the bridge idea , so if bridges and canals were implemented then you would have to build a small bridge over the canal to get over it.
The canal would be just like roads , people with whom you have ROP with can use them , but people who you dont have ROPs with cant. If that land was taken from me it would be the property of the AI who took it. If they destroyed my city near it , then it would be available to all units ( Water units of course).
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