Having been fried for never making a positive contribution by certain rabid elements here...I thought I would float an idea that I think would improve the game.
This is something that should be doable for multiplay with the editor but I would like to see a SP option for it.
JIMMYTRICK'S GREAT IDEA: Rework the map creation routines to allow a colonization map wherein 25-33% of the map is located accross ocean tiles from the remaining land mass which will contain all of the starting civs. Distribute resources per normal. This will add a great deal to the game as the race to discover and exploit the new world will be critical. Also, the AI seems to already be programed in such a way that it will expand appropriately.
The only other thing is to rework the tech tree so that frigates, privateers and galleons come in at least 2/3s of an age (preferably more) than ironclads, be sure the explorer comes in at the right time, and boy, you will be cooking now.
jt
This is something that should be doable for multiplay with the editor but I would like to see a SP option for it.
JIMMYTRICK'S GREAT IDEA: Rework the map creation routines to allow a colonization map wherein 25-33% of the map is located accross ocean tiles from the remaining land mass which will contain all of the starting civs. Distribute resources per normal. This will add a great deal to the game as the race to discover and exploit the new world will be critical. Also, the AI seems to already be programed in such a way that it will expand appropriately.
The only other thing is to rework the tech tree so that frigates, privateers and galleons come in at least 2/3s of an age (preferably more) than ironclads, be sure the explorer comes in at the right time, and boy, you will be cooking now.
jt
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